late short revew: i back to try out phantom etoilet!
overview: etoile is sega's latest attempt to show that they know the trulest thing a male wants from a game. what else can be better than being an apache helicopter? imagine it, now you can finally sexually identify as an attack helicopter in your fucking game. what time to be alive!
where am i: i'm lv 84 now. too bad, im too lazy to grind shit nowaday. but i got it! mostly! kekw
review:
ds: PH simplicated version. insteads of 2 actions in 1 PA which is seperated by shift action, now they simply merged 2 actions to a long ass PA and tweaked skill tree and JA to make it works. i think they did it pretty well. i usually don't like 5 PA classes. but when i play ds, i would say it's pretty fine. you can mix either full longass PA dpp style or short spamming accuracy style and of course without middleman shiftaction!
pros: i like it. pretty sufficient kit. (saber des + quasar) + shotting star have very good synergy.
cons: more like phantom2 than new class. shiftaction chase is short. saber destruction is stiffy. celes collide can't change direction by mouse but keyboard.
db+wand: lets be honest! to me, both are unfinished products. they don't have what ds has. very simple kits. wand is OTP, wand's focus PA is meh. about db, some PAs are too clunky. light way is aoe but with very bad hitbox (first time i did it i was like wtf st hits?). the only thing i can do with db is spamming vertical flow + dash shiftaction to meme around
overall: i like ds!
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