Quote Originally Posted by Dark Mits View Post
I'd consider it content; just content that is a one-time experience, like Story mode. As it was mentioned, content is consumed for the reward, not for the content itself. I'd guess that Boss Rush Daily FQ is the most "liked" quest in the game, and we all know that it is not because players love fighting its 8 bosses in a row.

But to give any type of reward to any content, you either have to remove or devalue the other sources of the same reward. And I'd guess that players would fuss if that was the case.
Yeah that's fair. Everyone has a definition of what content is and what's relevant to them.