like if you want a good example of something like this, you can look at the one in Warframe; you can bring in whatever enemies you want (provided a couple hoops you gotta jump through for each enemy), in whatever (reasonable) number, and you can even disable their AI just so you can properly eliminate variables that can mess with your DPS Scientific Research. The concept here is to figure out what your best moves are, then you can start turning things back on again if you wanna properly test if something really is viable in an actual combat scenario or not.
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