10/21/2020 and 10/28/2020
Video
Site
http://pso2.jp/players/update/20201021/
10/21/2020 and 10/28/2020
Video
Site
http://pso2.jp/players/update/20201021/
I was going to say I don't know how I feel about about Liberate getting + pots, but then I remembered Atlas EX+ already got basically replaced by Ayer, and I don't like LS so I don't care if it falls behind again.
The upgraded liberate pot is 23% damage it seems. So 7% more.
dudes we are fighting nemes agne in the "floor"
AIS lover : nooo...........
How is that gonna work though? In the EQ I had a hard time staying in attack range because it constantly zipped rapidly from one end of the map to another.
Might actually be a better fight in a small area.
Still, I can't get hyped for XQs anymore, even 4 player ones because XQs are always designed not for fun but for maximum trollage and to be as annoying as humanly possible. Enemies and bosses that are perfectly fine normally become extremely irritating once Sega puts them into an xq with arbitrarily boosted stats and annoying side effects.
But I am glad we get a proper Halloween seasonal eq, when it wasn't on yet this week I worried Sega might skip the seasonal because of the craptacular Mourning of Demise like they already did before.
Obviously it's just not going to go as far. They've already had a distinction between the normal and AIS versions of the mechs. You can pretty clearly see that it's not moving as far or as much. Though I imagine it's mainly going to be about using the turrets on it, not fighting it directly.
Or that the version of the enemies we fight in the AIS parts of Armada of Demise have different names...
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