Yeah, uhm... I'm making an advanced version of Mini-Wars! In this version you can get MAGs, gain levels, and gain materials to increase your stats.
Here's how you create a character:
Name: Example
Class: HUmar
Level: 1 (You don't need to add this, but you can)
MAG: [Mag Type] - POW, DEX, DEF, or MIND (explained in a bit)
Weapon: Wand, Saber, or Handgun (explained in a bit)
Items: Defined later...
Name
This is self explanatory. Just the name of your character.
Class
Just you're class. HU, RA, or FO. FO's recieve FOIE at the beginning.
Level
You start at level 1, so you don't even need to add this. I will post character updates as we go along.
MAG
Okay, you can use WHATEVER MAG you what, just name one. You must also list a stat that it enhances, but not all, just one. Photon Blasts must be earned by battling.
Weapon
Class must be able to use it. You must select either Wand, Saber, or Handgun. Guns you gain after this are won. While you enter a battle, you must say which weapon you will go for next, if you choose handgun, you can go next handgun, or go to a rifle. Also, if you start with a Handgun, you cannot switch to a saber later.
Items
Everyone starts with the same Items. Monomates, Monofluids, Moon Atomizers (for team battles), antidotes and antiparalysis. You must say two items you will be able to use in the next battle, remember this.
Battling
As in Mini-wars, someone hosts a battle. Here's how battles are faught:
1. Weapons are calculated. HUNTER CLASS WEAPON LISTING: Saber = 1, Brand = 2, Buster = 3, Pallasch(sp?) = 4, and Gladius = 5. Every other regular weapon like these work the same way. However, RARES are calculated by their stars. EX: JUSTY-23ST = 9, but a J-SWORD = 12. Get it? (Grinding may be factored in later, but for now, no)
2. Armor is calculated by the modifer...
REGULAR = 1, SOUL = 2, GIGA = 3, BRAVE = 4, GUARDIAN = 5, ?ELEMENTAL? = 6, PERFECT = 7, VALIANT = 8, ULTIMATE = 9, and CELESTIAL = 10. RARE ARMOR is calculated by it's stars + 2. (NOTE: I know the armor modifiers aren't quite right, please tell me the right order. Those are the only ones I'm going to use, though, so I'm not adding any)
3. Items. Monomates and fluids = 1, Moons = 1, antidotes and antiparalysis = 1 each. SCAPE DOLLS are available for purchase, they increase your point value by 5.
4. Level. 1 = 1, 2 = 2, 3 = 3, etc.
5. Techniques.
Regular Techniques = 1, Gi-Level techniques = 2, and Ra-level techniques = 3. Grants and Megid = 4, Shifta and Deband = 1 for FFA, 2 for team battles, Zalure and Jellen = 1, Resta = 1 for FFA, 2 for team, and REVERSER = 4 only on team.
6. A die/dice is rolled for each fighter, and is factored in with their total. Whoever has the highest number wins the battle, if there is a tie, it is up to the host.
NOTE: Level 50's and up cannot challenge lower levels. A regular battle nets you 1 level up. A team battle nets you 2 levels up, and a special event (which may not involve a battle), nets you random rewards, levels being a regular one, and can vary!
Here's my character:
Name: Seph
Level: 1
Class: HUmar
MAG: CHU CHU - POW
Weapon: Saber Class
Items: Monomates and Antidotes (can be changed before or after a battle)
Remember, you can change your characters stuff, but you cannot change its NAME, LEVEL, or CLASS. The rest is yours to change.
NOTE: You can create a new character, but you lose all levels and weapons you had. You also lose any techniques you may have earned via battles.
NOTE2: RARES can only be earned in SPECIAL EVENTS or DUALS. A DUAL will take place when one member challenges another member.
Does anyone want me to explain more? I'm sure you do, but let's get this started.
I have added in MESETA... You can buy stuff with it! Here's the pricing...
* = Limited Time Offer
NAME ... COST (PT. VALUE) (TOTAL YOU CAN CARRY)
ITEM SHOP
SCAPE DOLLS ... 7500 MESETA (+5 PT. VALUE) (5)
STAR ATOMIZERS ... 3000 MESETA (+2 PT. VALUE) (10)
FOIE ... 500 MESETA (+1 PT. VALUE) (1)
BARTA ... 500 MESETA (+1 PT. VALUE) (1)
ZONDE ... 500 MESETA (+1 PT. VALUE) (1)
GIFOIE ... 2500 MESETA (+2 PT. VALUE) (1)
GIBARTA ... 2500 MESETA (+2 PT. VALUE) (1)
GIZONDE ... 2500 MESETA (+2 PT. VALUE) (1)
RAFOIE ... 4000 MESETA (+3 PT. VALUE) (1)
RABARTA ... 4000 MESETA (+3 PT. VALUE) (1)
RAZONDE ... 4000 MESETA (+3 PT. VALUE) (1)
GRANTS ... OUT OF STOCK (+4 PT. VALUE) (1)
MEGID ... *6000 MESETA (+4 PT. VALUE) (1)
SHIFTA ... 800 MESETA (+1/2 PT. VALUE) (1)
DEBAND ... *500 MESETA (+1/2 PT. VALUE) (1)
JELLEN ... 700 MESETA (+1 PT. VALUE) (1)
ZALURE ... 700 MESETA (+1 PT. VALUE) (1)
RESTA ... OUT OF STOCK (+1/2 PT. VALUE) (1)
REVERSER ... OUT OF STOCK (+0/4 PT. VALUE) (1)
WEAPON SHOP
ALL OUT OF STOCK UNTIL FURTHER NOTICE!
GUARDS SHOP
ALL OUT OF STOCK UNTIL FURTHER NOTICE!
<font size=-1>[ This Message was edited by: Seph5172 on 2003-08-14 07:58 ]</font>
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