I asked myself this question today:
What kind of steps should be taken to keep the legitimacy of a game by the production team and parent company?
I am an offline pso-er only, so I can not make much fuss about the kind of shape the online mode is in. But I was there for pso ep1. on the dreamcast, and I remember how bad it was. You could walk into a game and see literally hundreds of elite rares on the ground. Trying to play the game was somewhat of a hassle what with the FSOD and BSOD. I'm fairly certain that it is safe for me to assume that the online world for the GC and even the XBox are the same as they were for the DC. Both in a wretched state of lawlessness.
This, however, is not the point of this topic. What I want to get at is how far should a company go to protect the integrity of their own games. The people making these games are out for one thing, to try to create a product that people will enjoy, spend lots of money on, and continue playing it even if they need to buy an entirely different console *cough* *cough* pso, ahem. At any rate, I feel that ST and any other company that has created an online game of any type should use all the power and muscle that their corporate embodiment can muster to keep the game fun, fair and balanced.
Most games are not meant to be cheated at, it happens when players become bored with what is offered and must find alternate methods for enjoying the once highlight of their day. I think companies should do a better job at enforcing the integrity of the games they make. I am curious to see what many of you think on this topic, so please come out with your opinions on what you think should be done. If not for current games, but for future.
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