Fomarl is supposed to be a heavier melee character. Although if you play as a FOmarl your damage techs are used rarely. Which is ackward since I see Fomarls use damage techs as much as a HUmar or HUnewearl. As a FOmarl, and even as a FOnewearl damage techs are rarely used when compared to melee.
The fact that damage techs suck is ovious and undeniable.
Damage techs don't need to be TP costing spread needles, But 90 damage is really a pile of garabge.
If anything a FOmarl should be played melee/tech user, but tech damage is suppose to damage numerous targets, thus weakening them a bit for a well place combo.
IMO FOmarls should be more melee oriented, because they have the atp to do so, not because tech damage is a flaming pile of poo that cost tp(rabarta aside)
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