Page 2 of 2 FirstFirst 12
Results 11 to 19 of 19
  1. #11

    Default

    Level 55 is fine for ultimate caves with good equipment and effective luring, but if that's your first character, I would get to 65 or so before going to caves. Mines are a whole nother story for hunters, I wouldnt even bother until 80 or so.

    Master/ability is useless, as are all other /ability units. spend your time searching for god/arms and breaking boxes for elf arms, or just level up. Use weaker weapons with hit% if they are available.

  2. #12

    Default

    On 2005-03-23 15:27, lain2k3 wrote:

    Master/ability is useless, as are all other /ability units.
    Why? Doesn't it increase all attributes by 15? (On DC at least...)

  3. #13

    Default

    Notos! Are you the Notos which was playing on PC a while ago? I played with a char named Link and I was persistent on using a Silence claw's special attack. If you remember me, reply to this thread.

  4. #14

    Default

    I remember you, Link. That was quite a while ago. We wondered where did you go when you didn't come back after you left for vacation. Unfortunately, I'm on xbox. Your profile saids you're on the cube. Well, it's nice to see a familiar face. Don't tell Ives I'm on v3. :3

    Sviatgabor, it's 10/0 (stat/ata) for master, 15/1 for hero and 20/2 for god in v2. And they're completely useless in v2 since you have unlimited mat usage.

  5. #15

    Default

    Well, I was playing on my Dad's computer, and it broke down. And then I never found you again. Anyways, if you ever go playing on PC again, Look for Bladehunter (HUmar) and Santari (RAcaseal)

  6. #16

    Default

    Sorry about your computer. You should backup your save in case. So far, I do think v3 is superior than v2. (Really, don't tell Ives, he'll kill me if he hears this.) I probably won't be coming back to v2. Most of the people I know either left or are MIA. If I do drop by to say hi, I'll give you my second set of imp pick, frozen shooter and a bunch of lv15 techs.

  7. #17
    GO TO HELL C:
    Join Date
    May 2003
    Location
    Kecleon Inc
    Posts
    2,589

    Default

    On 2005-03-25 12:55, sviatgabor wrote:
    On 2005-03-23 15:27, lain2k3 wrote:

    Master/ability is useless, as are all other /ability units.
    Why? Doesn't it increase all attributes by 15? (On DC at least...)
    Ability Units raise all stats save ATA(well it raises ATA a bit)

    Master raises all stats by 5, and HP by one
    Hero raises all stats by 10, HP by one and ATA by 1
    God raises all stats by 20, HP by 2? and ATA by 2

    And they aren't worthless if you want to max your stats

  8. #18

    Default

    as far as I know, /ability units don't boost HP at all. I think it was a typo.

    @Notos: Thanks, that would be really appreciated.

  9. #19

    Default

    */Ability units do not raise HP at all.

    It is supposed to be ATA:
    Master/Ability gives 0.5 ATA
    Hero/Ability gives 1 ATA
    God/Ability gives 2 ATA

Similar Threads

  1. How to get more damage as a FO/TE?
    By GTR in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 39
    Last Post: Aug 16, 2013, 12:23 PM
  2. how to get more SP?
    By Shadowjesse626 in forum PSO2 General
    Replies: 3
    Last Post: Jul 30, 2012, 07:41 AM
  3. Replies: 25
    Last Post: Mar 31, 2007, 01:10 PM
  4. How to get more critical hits
    By PABLOparavida in forum PSO: Mag, Quest, Item and Section ID
    Replies: 1
    Last Post: Jun 28, 2003, 01:29 PM
  5. How to get MORE RARES WITHOUT cheating!!!!!!!
    By neobashi in forum PSO General
    Replies: 7
    Last Post: Mar 12, 2001, 09:05 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •