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  1. #1

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    I saw this at another board and rushed right over here when I was done reading it. I gave the list of topics here a quick glance and didn't notice any topics that were about this new information. My humble apologies if the majority of you have already seen this.

    -------------------------------


    Information on Sega's upcoming Phantasy Star Online Episodes I & II for the Nintendo GameCube has appeared in the latest edition of Famitsu magazine, with most of the material localizing on both new features and level enhancements.

    There's a level known as the "Lab" revealed in the trial version of the title currently distributed in Japan. Inside the Lab, information contributed by Hunters is processed and analyzed in order to garner more information on the natural environments of Planet Ragol.

    Background images like billboards and backdrops will be present in the city of Pioneer 2. Several new NPCs will be added to the environment as well.

    Episode II is set in the future, on post-explosion Ragol, where monster populations are increasing in number despite the best efforts of the Hunters. A mysterious message is sent from an island by the Central Dome called Gal da Tal, with the shocking source being a survivor of Pioneer 1. The Hunters are sent in to investigate the startling discovery. What is known about the Final version GC PSO.

    Lobbies are approximately 1.5 times bigger than their DC counterparts

    In the Dreamcast version of PSO, only the city is decorated when an event occurs, in the GC version, even the lobbies are decorated as well.

    GC version will have more events and quest.

    You can alternate lobby action for male or female characters by using the shift-key on the GC keyboard.

    There are chairs in the lobby now, players can now use the sit action

    Players with the keybord can use the 'I' or 'U' key to activate the action command, whereas players without a keyboard need to use the key X+B on their controllers

    Players will not be allowed to feed their MAGs while in the lobby (just like the DC version).

    Added features
    Users can write a small memo on the guild card they received (probably to remind them who that particular user is)

    Players can use the check room in multiplayer mode, thus allowing the possibility of "muling".

    More MAG colors and selectable MAG colors in costume select mode.

    Others
    Each class will now have different material usage limits.

    Each character class will now more unique merits and disadvantages to better differentiate their classes.

    Credits: Dreamcast Magazine, PSO Maneuver.
    -----

    This week feature talks about the introduction of scenic lobbies in the final version.

    Ship: Gamecube: 01-01
    Jungle setting on the exterior, wooden furnishing on the interior

    Ship: Gamecube: 01-03
    Objects such as chairs loiter the area, pictures of Ramar & Fomar sitting around. Sort of like a bar

    Ship: Gamecube: 01-04
    A water fountain is present in this particular lobby

    Ship: Gamecube:01-07
    multiple numerical numbers are present all over this lobby. The matrix..?

    Ship:Gamecube:01-08
    A rainbow is persent in this particular lobby

    Ship:Gamecube:01-10
    On the exterior, snow is falling. On the interior, winter type furnishing is present.

    New Boss: Balbarei
    The boss for Sacred Sanctuary. It is also confirmed that there are bosses present for both Sacred Sanctuary and VR spaceship. According to the magazine, Balbarei is actually the smaller version of its bigger brother "Big Rei", which is the boss for VR Spaceship.

    Credits: Famitsu Magzine August 8th Issue 9



  2. #2
    Post Farmer (minus the S)
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    All old news to me except for the last part of what you wrote. Scenic lobbies sound very cool.

  3. #3
    Mercenary for Hire
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    Cool,lots of new stuff for me there...not sure about the Mag in select costume feature though,what does that mean??is it like if you change costume for 100,000 mesetas you will get to change how your Mag looks like?

  4. #4
    You Need The D? Then You Need Me! Vitamin_D's Avatar
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    Cooool. I'm gonna be in a lot more all nighters when the game comes out I'm guessing.

  5. #5

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    On 2002-07-28 10:41, Riel wrote:
    Cool,lots of new stuff for me there...not sure about the Mag in select costume feature though,what does that mean??is it like if you change costume for 100,000 mesetas you will get to change how your Mag looks like?
    From what I gather that is probably what it means. A great addition for those of us that care about how we look in the virtual world. I can't stand not having a matching mag for my costume. ^_^;;

  6. #6
    Careless, ignorant, and insensitive
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    People will be spending even MORE time in the lobby now, and less in the acttual game. ^ ^;

  7. #7
    Mod+Bat = Family Fun
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    *hopes sonic team dump symbol chat* I've seen way too many beastiality symbol chats... My brain is scarred O.o

  8. #8

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    People will be spending even MORE time in the lobby now, and less in the acttual game.
    Meep, yep, too many people will be getting table/lap dances from HUnewearl chicks =>_<=.

  9. #9
    Post Farmer (minus the S)
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    On 2002-07-28 12:53, SnAPPUrU-nyan-ko wrote:
    People will be spending even MORE time in the lobby now, and less in the acttual game.
    Meep, yep, too many people will be getting table/lap dances from HUnewearl chicks =>_<=.
    Ohhh damn, pixelated chicks pleasing me. I can't wait.

  10. #10
    Wielder of Divine Might
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    I love the chair thing. Imagine the screenshots. *Davion sits down and picks up his wine glass as he motions to a lady.

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