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  1. #1

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    what would be best way a sato for HUmar

  2. #2

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    IMO
    5, 145, 50, 0
    5, 149, 41, 0
    5, 125, 70, 0

    With manly color!

  3. #3
    I read it on PSOW, so it must be true
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    It depends what units you're gonna put on the HUmar

    If Arm units, have around 160-170 Power, unless you want to mix in some Mind stat for it (Since no mag really needs so much power) if Power units, 30-40 Dex on the mag

  4. #4

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    well as of now its still a varaha with

    17 def
    25 pow
    26 dex
    25 mind

    i use magic alot against the creatures in ult.



    <font size=-1>[ This Message was edited by: Crokar on 2005-09-21 17:37 ]</font>

  5. #5
    amakumiru
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    On 2005-09-21 17:36, Crokar wrote:
    well as of now its still a varaha with

    17 def
    25 pow
    26 dex
    25 mind

    i use magic alot against the creatures in ult.



    <font size=-1>[ This Message was edited by: Crokar on 2005-09-21 17:37 ]</font>
    Well in order to make sato def + dex has to = Pow + mind. (i forget which class/ID you need)

    but you COULD go for 50/50/50/50 pretty balanced and even though def isn't really needed on a mag, it wouldn't hurt in the end. less damage when meleeing



    <font size=-1>[ This Message was edited by: Shiva91 on 2005-09-21 17:44 ]</font>

  6. #6
    I read it on PSOW, so it must be true
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    On 2005-09-21 17:43, Shiva91 wrote:
    but you COULD go for 50/50/50/50 pretty balanced and even though def isn't really needed on a mag, it wouldn't hurt in the end. less damage when meleeing
    Actually, that mag wouldn't work for any class... EXCEPT a HUmar, which is where I think this type of mag really shines. That is, until you've levelled up the HUmar enough to have maxxed MST, where you might want to raise a second mag.

  7. #7
    Wicked User/Axel Factor Cultist AxelgearVII's Avatar
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    Ill use this topic to ask my own question...I recently raised a mag to level 99 with the intention of creating a sato. I messed up and overfed its dex into level 100. Its stats after that were 5/50/46/0. So I figured that if I could get the def+dex=pow+mind again it would be alright. So I fed its power up to 51 and had a whitill FOmarl friend feed it, but it still didnt transform into a Sato. Any suggestions?
    Decade long veteran of PSO, PSO Ep1&2, PSOBB, and PSUJP. Axel or VII will do.

  8. #8

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    On 2005-09-21 18:26, AxelgearVIII wrote:
    Ill use this topic to ask my own question...I recently raised a mag to level 99 with the intention of creating a sato. I messed up and overfed its dex into level 100. Its stats after that were 5/50/46/0. So I figured that if I could get the def+dex=pow+mind again it would be alright. So I fed its power up to 51 and had a whitill FOmarl friend feed it, but it still didnt transform into a Sato. Any suggestions?
    If your mag didn't turn at lvl102 is cause epI&II mags can only evolve at every 10 lvls after lvl100. Besically, if you wanna "save" that sato, you'll have to turn it at lvl110 with the following stats :

    5/55/50/0

  9. #9
    Wicked User/Axel Factor Cultist AxelgearVII's Avatar
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    On 2005-09-21 18:34, Lileya wrote:
    On 2005-09-21 18:26, AxelgearVIII wrote:
    Ill use this topic to ask my own question...I recently raised a mag to level 99 with the intention of creating a sato. I messed up and overfed its dex into level 100. Its stats after that were 5/50/46/0. So I figured that if I could get the def+dex=pow+mind again it would be alright. So I fed its power up to 51 and had a whitill FOmarl friend feed it, but it still didnt transform into a Sato. Any suggestions?
    If your mag didn't turn at lvl102 is cause epI&II mags can only evolve at every 10 lvls after lvl100. Besically, if you wanna "save" that sato, you'll have to turn it at lvl110 with the following stats :

    5/55/50/0
    Thanks
    Decade long veteran of PSO, PSO Ep1&2, PSOBB, and PSUJP. Axel or VII will do.

  10. #10

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    Only Sato setups I'd recommend are:
    5/145/50/0 and
    5/125/70/0

    If you want Mind, I'd personally go with a Nidra, bit easier to raise.

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