[b]Now i'm just a little concerned... In all the MMORPG's i've played, everything gets a little out of hand... look at FFXI who-evers played it. Notorious monsters were so heavily camped by the same people, currency sellers, or just plain obsessive money makers, that they could sell the items for millions more than normal items... >.<!!! and making money was difficult too... getting beehive chip stacks at 20,000g a stack wasn't easy.
Looking at Lineage... all the adena buyers made the economy go bottoms up, willing to pay so much for things that it ends up the "normal" price, and people who actually farm and earn their dang currency have no chance of affording anything >.<..
Hmm, i guess the problems more or less that game currency always gets sold, but how can we get around that!!!? its not too easy to track, so i guess a lopsided economy is inevitable... Am i right?
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