On 2006-11-28 14:36, Bleemo wrote:
The first month of a game's release is usually the highest point in it's life due to advertisement. It won't be any higher until an expansion of some sort is released, when they begin advertising again.
Judging from the level of activity from release and until now, it would be logical to assume a lot of subscribers are losing interest--in other words, it's slowly dying.
After the content update, think of how much "content" is actually going to be added that will draw new and old players in and actually keep them on the game. The only things that will be added are expert classes, A rank weapons, a few new missions, and a level cap raise. That sounds like a lot, but hardly enough to keep gamers wired compared to now.
Your argument is moot.
<font size=-1>[ This Message was edited by: Bleemo on 2006-11-28 14:37 ]</font>
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