Shima, for once you may be right. I've seen the changes for WT stats including the TP buff and S-rank wands, but will it be enough to offset the huge melee buff they get? The smaller percent ATP buff can be misleading considering that all-important third strike.On 2007-04-16 17:32, -Shimarisu- wrote:
Eh, OK then. WT is definitely getting changed for the better though. I see they have incresed tech at job level 10 now, but the melee side is still superior. So newman could be "OK" at WT too after expansion, but I still feel they fare better in the hands of beast or human. I'd put cast a little out of the picture now for WT, if they are getting increased tech.
AT is definitely a human/newman role.
WT is definitely more ATP orientated, but with increased TP they COULD be playable in the hands of newman now. I am still making my newman alternate between FT and AT. Especially given the fact I feel that putting all the WT capable melee PAs on him is an absolute waste of his capacity for tech.
I haven't seen the Acrotecher stat mods yet, but I assume they will be more TP-based. That is, for those who want to be primarily casters with melee ability (which does take a good portion of the newman WTs away), Acrotecher is it. AoE flinching bitchslap weapon and all.
Accuracy hasn't increased at all for WTs though, meaning that newmans still might have a place, but with acrotecher looming, it leaves one to wonder.
One thing is certain though: Beasts and CASTs should not go acrotecher.
//EDIT: One last note: and notice that Acrotechers get much higher support techs. Hmmm...
<font size=-1>[ This Message was edited by: Gamemako on 2007-04-17 02:04 ]</font>
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