So I went about trying to understand how the natural HP regen for casts ( and I assume newman's PP regen as well ) and did a little experiment just now.
Went out let crap beat up on me and was testing moving HP regen. My starting HP was 898 (yea yea I used HP materials sue me) and regened 9/tick. Popped a reset materal and used 1 HP material increments to test from there.
in parentheses is what the regen should be as an absolute #
For walking:
858 HP = 8 (8.58 )
870 HP = 8 (8.7)
872 HP = 9 (8.72)
For Standing:
872 HP = 43 (43.6)
874 HP = 44 (43.7)
894 HP = 45 (44.7)
In the words of one of my good friends, "What the hell ***balls?"
So according to this.... for walking, if the decimal value is >= .71 (or .72) it rounds up to the next whole # for a tick but .7 or under it rounds down, and for standing if the decimal value is >= .7 you get the rounded up increase but if its < .7 it rounds down.
Now that's just weird.
Bleh!
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