I?m working on a new mag for my Fonewm? And I?ve already put a lot of work into it, but before I go any further I need some advice and information about how attribute enhancers and stat caps work.
I?m lvl 68, and my old mag had over 140 mind. When it was equipped I?d have something like 1105 TP. Then if I would equip a god/mind it would seemingly do absolutely nothing? my TP would still be 1105. If I?d try to use a mind material it would be grayed out though as soon as I unequipped my mag I could use it. Was I hitting an attribute cap? ? an attribute enhancement cap?
The reason it?s important for me to understand is I don?t want to make a mag with let?s say 200 mind and find out when I reach lvl 100 that 160 mind would give me exactly the same effect because of some cap. Can anyone explain to me how this all works?
Currently I have my new mag up to something like this:
Def: 35 Pow: 0 Dex: 0 Mind: 60
As you can see I don?t care at all about Pow and Dex? only mind and def. Will there be some sort of def cap too? And what?s this I hear about fonewm?s max mst being 670? Any help or recommendations would be appreciated.
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