Also from game spot the new information on psu. [quote]The visuals in the work-in-progress game we're trying out are looking uneven across the three platforms it's appearing on. The game looks most comfortable on the PlayStation 2, which is a good fit for the graphics on display. The game uses the angular art style seen in the PSO branch of the series and gets a lot of mileage out of few polygons. The catch to this is that the Xbox 360 and PC versions of the game could be prettier. To be fair, the PC game looks a good deal better than the PS2 game, thanks to a higher resolution. However, the Xbox 360 game is lacking that sparkle right now. The game relies a bit too much on assorted filters on the 360, which give the action a blurry look that's distracting. However, despite its low-poly characters, PSU tosses in a generous helping of special and particle effects to show off its unique world. The game's frame rate is generally stable, though it hitches when the action gets too hectic.
Is this bad news from xbox360 YAY here is the site http://www.gamespot.com/ps2/rpg/phan...on;1&page=2&q=
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