You guys ever notice that the basic types still have stats that they top their respective "pure expert" types in?
Like Fortegunner vs. Ranger. Ranger beats Fortegunners in TP, DFP, and MST (at least it does for me as a male CAST). Sure, it's poor in relation to everything else as a Fortegunner, but if you notice, compared to every other type each one will usually beat out the others in two or three stats, barring weapon availability.
This is off the top of my head and it would take a metagaming guru like Pillan to inspect this, but it almost seems like the basic types are, statwise, balanced against the expert types ... if only they could wield the same quality weapons.
I kinda wished that the basic types did indeed have the ability to wield A and S-rank weapons, instead of getting limited to C and B-rank weapons. I'd happily deal with the decreased range of weaponry available and switch back to a Ranger if they could.
Imagine if that were so; the basic types, if they could wield S-ranks where they could wield B-ranks, and A-ranks where they could wield C-ranks, would offer their own unique pallete of available S-ranks compared to the expert types, on top of the areas where they reign king in stats.
For example, if they could do that, a Ranger would get to wield S-rank rifles, shotguns, SMGs, as well as single and dual pistols. Not a single ranged type allows for that same specific range of weaponry.
What do you guys think? If this kind of thing were true, would you go back to a basic type? I know I would. I'd love to have the abiity to wield an S-rank mechgun without having to be a Guntecher, as I don't do teching at all.
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