Page 5 of 7 FirstFirst ... 234567 LastLast
Results 41 to 50 of 63
  1. #41

    Default

    Fortetechers never had the lead in DPS at any point.

  2. #42

    Default

    On 2007-12-05 06:58, Reipard wrote:
    Last I heard, Fortetechers aren't getting level 50 PAs in online mode, ever.
    When did Sega deny Fortetechers will get level 50 PAs in any form?
    If we're going by that reasoning, when did they say they are getting them?

  3. #43

    Default

    On 2007-12-05 06:52, Kietrinia wrote:
    On 2007-12-04 08:54, NuclearRanger wrote:
    At 50 PAs im sure fT will take the lead in DPS again..
    Last I heard, Fortetechers aren't getting level 50 PAs in online mode, ever.


    I personally think that when an AcroTecher starts leaving their support/melee role, then it makes any Fortetecher in the party (without a Har/Quick) feel a bit useless, especially if their attacks aren't at a decent level.

    None of my Zonde spells are past level 15, so any run of Awakened Serpent was really depressing if an AcroTecher was in the group.

    It's kinda cruel making a ForteTecher with a staff find a Har/Quick so they can compete with the DPS of an AcroTecher.
    Or how about the DPS of a every class capable of melee in the game something everyone seems to forget.

    I wouldnt be suprised if a GT using melee couldnt outdamage a FT.

    Come on switch jobs or something people unless they fix JA melee will continue to beat techs period end of story.


    Either you love teching enough to stick with it or you switch jobs thats the bottomline they are not going to switch it.

    Side note if you go into Uni 1 and run randoms you run into alot of FT.

    You are a Forte-class you dont see FF saying they want to go around Gunning and you dont see FG saying they want to go swinging a Axe.

    So Forte or move on jeez.

    If you are AT and only using techs=fail


  4. #44
    Tired Cynic
    Join Date
    Jul 2005
    Location
    Close to the edge
    Posts
    698

    Default

    What sucks about fT is how their signature weapon not only is of a currently sucky weapon type, but also needs 30, YES THIRTY, of a certain reclusive itemu. No idea what said itemu is though.

  5. #45

    Default

    On 2007-12-05 07:15, Mewn wrote:
    What sucks about fT is how their signature weapon not only is of a currently sucky weapon type, but also needs 30, YES THIRTY, of a certain reclusive itemu. No idea what said itemu is though.
    Isn't Itemu that guy from YuGiOh?

    Hurhurhur.

    FT'll be cracking when the rod speed boost comes through, just you wait and see!

  6. #46
    This poster delivers Sekani's Avatar
    Join Date
    Jul 2002
    Location
    Palm Springs, CA
    Posts
    2,866

    Default

    At the moment, acrotecher is not a support class. The entire point of its existence is for noobs to run around spamming their S-rank whips and Spinning Strike all day, then feeling awesome cause they can have their mags heal them for more than a dimate.

    Hopefully when we get enemies with more than 5000 HP and acrotechers discover that they're getting outdamaged by every other class in the game, maybe then they'll learn their place.

    Let's talk about the true balance issue here, which is how much easier it is to find Diad(u)s than Catilium. That's totally unfair

  7. #47

    Default

    On 2007-12-05 07:16, Esufer wrote:
    On 2007-12-05 07:15, Mewn wrote:
    What sucks about fT is how their signature weapon not only is of a currently sucky weapon type, but also needs 30, YES THIRTY, of a certain reclusive itemu. No idea what said itemu is though.
    Isn't Itemu that guy from YuGiOh?

    Hurhurhur.

    FT'll be cracking when the rod speed boost comes through, just you wait and see!
    Is that what the fix is just a speed boost?

  8. #48

    Default

    On 2007-12-05 07:28, Sekani wrote:
    At the moment, acrotecher is not a support class. The entire point of its existence is for noobs to run around spamming their S-rank whips and Spinning Strike all day, then feeling awesome cause they can have their mags heal them for more than a dimate.

    Hopefully when we get enemies with more than 5000 HP and acrotechers discover that they're getting outdamaged by every other class in the game, maybe then they'll learn their place.

    Let's talk about the true balance issue here, which is how much easier it is to find Diad(u)s than Catilium. That's totally unfair
    I dont think most Acrotechers dont know where they should fit in the Grand Scheme of things I think its the FT's that dont know where they fit in the grand scheme and complain about how they feel AT is broken when its not. Right now Melee is the easiest and most effective option available to all classes that can do decent damage bottomline.


    Go full party Sacred Stream S take a AT with you watch him spam whip and watch numbers barely reach 200 per hit. But SE will spread without doubt but nobody runs Sacred Stream really.


  9. #49
    This poster delivers Sekani's Avatar
    Join Date
    Jul 2002
    Location
    Palm Springs, CA
    Posts
    2,866

    Default

    On 2007-12-05 07:45, -Asheth- wrote:
    I dont think most Acrotechers dont know where they should fit in the Grand Scheme of things I think its the FT's that dont know where they fit in the grand scheme and complain about how they feel AT is broken when its not.
    On this I'll agree with you, but with the present mechanics of the game (e.g. weak-ass enemies) valuing killing speed over everything else, it's hard to see where a fortetecher fits in.

    Go full party Sacred Stream S take a AT with you watch him spam whip and watch numbers barely reach 200 per hit. But SE will spread without doubt but nobody runs Sacred Stream really.
    Nobody does full parties anymore, really. There's no point to having more than four people. As for SE, I find that whips are unimpressive next to crossbows.

  10. #50
    Banned Sgt_Shligger's Avatar
    Join Date
    Jan 2006
    Location
    Hey cousin!
    Posts
    2,013

    Default

    On 2007-12-05 08:00, Sekani wrote:
    As for SE, I find that whips are unimpressive next to crossbows.
    Newsflash: Guns are supposed to lay down status effects better. Why the Hell have rangers around when some whip guy can go nuts and do more damage? Whips are the only melee weapons that can deal reliable(Fryign Pan, Battle Fan, etc.) status effects.

    My crossbow better not be outperformed by some melee weapon.

Similar Threads

  1. Replies: 39
    Last Post: Aug 21, 2003, 10:14 AM
  2. Just a comment for the locked ep3 sharing old HL thread
    By Blackwaltz-R in forum PSO General
    Replies: 3
    Last Post: Jul 10, 2003, 06:24 PM
  3. Questions: (Just came back to the game)
    By Anakin in forum PSO General
    Replies: 1
    Last Post: Apr 7, 2003, 08:28 AM
  4. Is it just me or are the all the people on this board gettin
    By Guntz348 in forum Rants: Dead horse Society
    Replies: 28
    Last Post: Feb 21, 2003, 10:07 AM
  5. I just got back from the gathering.
    By asinclai23 in forum PSO General
    Replies: 9
    Last Post: Feb 26, 2001, 02:13 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •