Homer: Damage report, Mr. Moe.
Moe: Sonar, out. Navigation, out. Radio, out.
Homer: Enough of what's out, what's in?
Moe: Ice-blended mocha drinks and David Schwimmer.
Homer: Yes, he is handsome in an ugly sort of way.
A lot of people hate PSU. I know. From time to time, I'm one of those. But this is not a thread to bash PSU; rather, let's try to look at the things they got right ...
Spoiler!
- Being able to purchase, store and change your outfit from time to time without spending 10,000 meseta is nice. I just wished they had kept the idea of PSO that when you take on missions you have to be on uniform instead of "casual" as a de facto rule rather than an unspoken one. (I've seen Human and Beast males running around in Line Shielded-underwear ... fortune favors the bold, I guess )
- Photon Arts. Yes, I think it's nice to level them up through use instead of finding higher level Art disks in dungeons. The variety is nice and the way they are implemented seems right to me.
- Weapon System and Palette. Aside from the non-instantaneous loading times when switching weapons (at least, it happens to me), I have little to complain about this one. Bigger selection, intuitive, quick and simple.
Well, how about you guys? What do you think the PSU games "got right"? (Try to make the effort of finding something you like in the games ... it's an interesting exercise in perspective!)
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