Results 1 to 8 of 8

Thread: Slot Items...

  1. #1
    Irregular Hostile Hunter
    Join Date
    Feb 2010
    Location
    In your base
    Posts
    73

    Default Slot Items...

    I'm very careful when it comes to units... But I'll admit I made a slight miscalculation when I was choosing to equip two Tech Save Lv.3's.

    So, I decided to see alternatives, a Tech-Level Boost or..... Ugh... A Divine Mind.

    Now after some lurking around, I found out that you can grind the D/Mind... Can this be confirmed? And also, does a Tech-Level Boost actually amp up lv.15 techs?

  2. #2

    Default

    Tech-level boost units can't put a tech over lvl 15. Once your techs are lvl 15, their is no use for it.

    Grind a unit? I've never tried. Unless you have to un-equip the unit, in order to grind it, I doubt it's possible. I've grind my weapons and armor, without any units appearing in the list of things to grind, while having 4 unites equipped.
    Camille - HUnewearl - lvl 100 | Asterion - RAmarl - lvl 70 | Lucidique - FOnewearl - lvl 100

    PM me your FC + nickname, if you add me.

  3. #3
    Irregular Hostile Hunter
    Join Date
    Feb 2010
    Location
    In your base
    Posts
    73

    Default

    I thought that was a crazy idea too. But apparently, the 'Tards who did the slot unit compilation list assumed you could, could someone fix that please?
    ~Answers Are Coming~

  4. #4

    Default

    Actually, looking over the armors and weapons, the units look fine. Their is no reason to list a max grind on them, since they can't be grind though. If they could, it'd list in the attributes the + grind amount allowed. Also, the grind chart would list the max grind number as the base + the max grind amount.

    I agree that the grind chart should probably be removed altogether from units, but it's also not really saying they can be grind. I can see it being a bit confusing though.
    Camille - HUnewearl - lvl 100 | Asterion - RAmarl - lvl 70 | Lucidique - FOnewearl - lvl 100

    PM me your FC + nickname, if you add me.

  5. #5

    Default

    I know you think the Divine (stat) are overrated but there's not much to fill in the last slot. The +25MST can be a great help considering after you get the best equips in the game, you will need to rely on other bonuses from units/ mags etc.
    Nickname: Charlie
    Friend Code: 4297 4714 6730
    FOnewearl | {Star} | Level 100 (Active)
    HUnewm | Charlie | Level 83(Active)

    Tradelist: http://www.pso-world.com/forums/showthread.php?t=176012

  6. #6

    Default

    they're just using a generic form rather that making a custom one just for those few items
    Almon - Lvl8x Hunewm StunFenrir+35
    Pizza Box+99 - Master/Power
    - Master/Swift
    - Ice Protect
    - HP Recovery Lv2
    Hagal 58/21/21/0

  7. #7
    Irregular Hostile Hunter
    Join Date
    Feb 2010
    Location
    In your base
    Posts
    73

    Default

    Ok, so you got a point... The guides STILL need some moar tweaking, there is a real lack of love for decent slot units, Fonewearls will still rule the world with their loli-tech-spamming-powers-of-the-future, and I miss my Ryuker...

    So my last question is this: Anyone got a spare D/Mind? *Conformity*
    ~Answers Are Coming~

  8. #8

    Default

    I have a D/Mind, but I'll trade it for a D/Hit if you have it. :P

Similar Threads

  1. Slot Items
    By Krans in forum PSU: Gameplay, Guides & Walkthroughs
    Replies: 1
    Last Post: Jan 28, 2007, 02:39 AM
  2. Cant Equip an S rank Extra slot item in Extra mode
    By Phalynx in forum PSU General
    Replies: 2
    Last Post: Oct 17, 2006, 01:59 AM
  3. "al rappy" mag slot item...I DONT WANT IT THIS IS A WAY TO R
    By Miroku77 in forum Cheaters (Closed)
    Replies: 28
    Last Post: Jan 8, 2005, 10:43 PM
  4. Post your favorite slot items for a Force!
    By Tsudo_Plat in forum PSO: Mag, Quest, Item and Section ID
    Replies: 17
    Last Post: Jul 17, 2003, 11:22 AM
  5. If a Slotted item is Combined do the slots carry-over?
    By Ryo_Hayasa in forum PSO: Mag, Quest, Item and Section ID
    Replies: 2
    Last Post: Mar 21, 2003, 05:59 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •