another trick i like is if rappies or rare rappies wont get up, i set a damage trap by the rappy, leave the room, and it blows them up before they can run away with your drop![]()
another trick i like is if rappies or rare rappies wont get up, i set a damage trap by the rappy, leave the room, and it blows them up before they can run away with your drop![]()
Traps are our friends!
(except the ones that are stacked)
Eventually when you get to about lvl80, you will have enough traps to just have fun with them. they also speed up on detonation so you dont have to wait too long which is very nice.
Last edited by ipodmm15; Feb 18, 2010 at 03:30 PM.
Traps are our friends!
(except the ones that are stacked)
Starter of the "Welcome to PSO-World" and "Happy birthday!" trend since July 10, 2008.
Come play PSO with me on Ephinea server!
https://ephinea.pioneer2.net/
Damage traps are particularly useful when a character is just
beginning Ultimate or has generally low ATP.
Often times the traps will actually do more damage (and will
be more accurate) than you will at that awkward point in gameplay.
-Offline Heaven Punisher Hunt-
(93) Hildetorrs; no success.
-Offline Lavis Hunt
(28 ) Slimes; no success.
I do...especially against those slimes in the caves.
Well since i mained a RAcast Traps were my lifeline, since you have like the third (i think) highest ATP inc. HU's i did go in with sabers etc. etc Freeze/confuse traps very useful there also with a shot weapon you could set one and fire the trap goes off very quickly, but i never found a use for damage traps outside of Normal, hard since after that they stop doing decent damage =/
Connect With Us