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  1. #21

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    another trick i like is if rappies or rare rappies wont get up, i set a damage trap by the rappy, leave the room, and it blows them up before they can run away with your drop
    Traps are our friends!

    (except the ones that are stacked )

  2. #22

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    Eventually when you get to about lvl80, you will have enough traps to just have fun with them. they also speed up on detonation so you dont have to wait too long which is very nice.
    Last edited by ipodmm15; Feb 18, 2010 at 03:30 PM.
    Traps are our friends!

    (except the ones that are stacked )

  3. #23

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    Quote Originally Posted by ipodmm15 View Post
    they also speed up on detonation so you dont have to wait too long which is very nice.
    Only in Ultimate though.
    Starter of the "Welcome to PSO-World" and "Happy birthday!" trend since July 10, 2008.

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  4. #24
    3D Modeler, Red Box Lover zwandude15's Avatar
    Join Date
    Nov 2005
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    West Covina, CA
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    631

    Default

    Damage traps are particularly useful when a character is just
    beginning Ultimate or has generally low ATP.

    Often times the traps will actually do more damage (and will
    be more accurate) than you will at that awkward point in gameplay.
    -Offline Heaven Punisher Hunt-
    (93) Hildetorrs; no success.

    -Offline Lavis Hunt
    (28 ) Slimes; no success.

  5. #25

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    I do...especially against those slimes in the caves.

  6. #26
    Rappy Hunter
    Join Date
    Feb 2010
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    50

    Default

    Well since i mained a RAcast Traps were my lifeline, since you have like the third (i think) highest ATP inc. HU's i did go in with sabers etc. etc Freeze/confuse traps very useful there also with a shot weapon you could set one and fire the trap goes off very quickly, but i never found a use for damage traps outside of Normal, hard since after that they stop doing decent damage =/

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