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  1. #1

    Default PSO GC Multi-Player ID drop Offline

    I was searching the forums and couldnt find information on whether or not the rare finds were character specific when playing with friends or is it determined by whoever is player 1?

  2. #2
    Pursuant of the Red Box Checkmate's Avatar
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    I believe it's the Section ID of the person who creates the room. I don't know if it switches to the next in line if "Player 1" drops out or leaves mid-way.
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  3. #3

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    Wrong forum.

    Also it's the section ID of player 1 that determines things when playing offline.

    ProTip: To damage your credibility, simply call any of the Phantasy Star games "massively-multiplayer."

  4. #4
    Team: Outsourced Mutiny lostinseganet's Avatar
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    Talking just saying

    Quote Originally Posted by Checkmate View Post
    I believe it's the Section ID of the person who creates the room. I don't know if it switches to the next in line if "Player 1" drops out or leaves mid-way.
    You are correct, and wrong forum. Just to make this revelant to pso 2 wshere can I download the pso 2 tgs trailer the one with the swam of bugs and space ships?
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    Lostinseganet: Self proclaimed Melee FOrce!

  5. #5

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    So say I have a yellowboze as player 2 and a pinkal as player 1 I kill everything with yellow but I'd get drops for a pinkal id?
    NINJ4

  6. #6

    Default

    Exactly. If you want Yellowboze drops, make the game with the Yellowboze as player 1.

  7. #7

    Default

    Lol, I still remember back in the day when I actually believed that the npc's id had some effect on drops. Oh the so many runs with Bernie, hoping his gun would drop.

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