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Thread: Translation WIP

  1. #391

    Default

    Isnt it possible to add the save name thing as an exception to your patch?

    say have the pso-world community determine acceptable exceptions
    well I dunno.... idea only
    PSP2 main character

    Sesilou. Lv. 62 Vanguard. (Getting back on track )

  2. #392

    Default

    I think it is the -only- exception, as its harmless and doesn't ruin other people's data, unlike a majority of the hacks conceived in this game. But then again, we'll see how it turns out when Coldbird gets this patch ready.
    Remembering the Universe. Click below!



  3. #393

    Default

    I think it would be better if the anti-hack affects only online mode but letting
    you hack to your heart's content offline.

    After hall if the antihack disconects you or crashes your psp when hacking online
    i dont see a problem in making the offline mode an exeption.

    Certainly that would put off any hacker who wants to ruin online experience, just
    my opinion tough.

  4. #394
    Broken Knight CocoaTan's Avatar
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    Default

    As far as I can tell from reading, the anti-hack would actually affect anyone who uses RAM hacking- Such as TempAR/CWCHEAT and other on-system means. It wouldn't do much to prevent hacking via a save editor, methinks.

  5. #395

    Default

    Yeah if you use a save eitor the antihack its useless but what coldbird wants
    is to render multiplayer unplayable to hackers by making their PSP crash when
    they use any kin of cheats online.

    That's why im asking to let the antihack affect only ONLINE and not offline so that
    people who cant play online or simply dont care about it, can still HACK & UNDERSTAND
    the game.

  6. #396

    Default

    Actually some savegame hacks are detectable.

    If a class goes way beyond the stats it could normally reach, just comparing the stats to the max values will do the job of detecting it.

  7. #397

    Default

    Quote Originally Posted by LEDAHGRIM View Post
    I think it would be better if the anti-hack affects only online mode but letting
    you hack to your heart's content offline.

    After hall if the antihack disconects you or crashes your psp when hacking online
    i dont see a problem in making the offline mode an exeption.

    Certainly that would put off any hacker who wants to ruin online experience, just
    my opinion tough.
    Just imagine. Random cheater ( I just can't call them "hackers" ), goes online, is defeated without mercy, goes 5 minutes offline, cheats to their heart content, and comes back with weapons and armors with max stats. While this way they can't affect your character ( like they do right now ), it's still annoying if you're playing Battle Mode or something like that.

  8. #398

    Default

    Variable matching seems like a better idea *disregard my last post*
    I have used hacks before but never to break limits or barriers
    pretty much like Nintendo's pokemon checker for online mode.
    if a Pokemon has stats and/or other things that they are not
    supposed to have than It will not let them connect to the
    online mode regardless but offline or AD-Hoc they can cheat
    however they please
    Last edited by Botosai; Nov 8, 2011 at 01:59 PM.

  9. #399

    Default

    There are loopholes.... nothing made by manking is never safe...

    but lets face it.... people (as in tempAR CWcheat users to be specific) who cheat are too lazy and dumb. (most of them, not all of them)

    they WILL get pissed when they see that their ``best`` tool gets killed off
    mostly flame at Coldbird and the PSO'Community

    someone WILL find a way to bypass but not soon hopefully
    PSP2 main character

    Sesilou. Lv. 62 Vanguard. (Getting back on track )

  10. #400

    Default

    To be honest we should just play amongst ourselves.
    Whoever is cheating can just get black listed simple.

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