I've always hated leveling up anything in a shooter. It turns shooters into more of like an RPG where the players who win are the players who have the greatest experience and even unlocked equipment and classes. Pisses the hell out of me.
I am from the generation where outside of ping in a server, players had equal footing and the winners of these games were clearly the best players in a tournament setting with no tricks or advantages imposed to players by a system that is all about keeping players the longest in a game and rewarding them for playing longer rather than actual skills and abilities.
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