All dashes have invulnerability frames. I just dodge when I see 2-1 pixels left, barely every take hits
For invisible traps that appear and beep when you get close, count the beeps. The fast, high pitched ones have four beeps. Immediately dodge when you hear the fourth beep. The slower, lower pitched ones have three beeps. Same deal with the dodging at the last beep. I figured this out pretty quick, but it seems some players haven't noticed yet.
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