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  1. #41

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    Quote Originally Posted by Crysteon View Post
    I invite anything that can use WB randomly >_>

    And lol at Zoldeel complaining. It's not that bad, really.
    You invite me though, right? >:

    Also, how is that tech so bad...? lol I love when forces use it. Allows me to insta-rape everything.

  2. #42

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    Quote Originally Posted by Hrith View Post
    Zondeel is THE most hindering technique a party can suffer, it's even worse when it's not a real human player using it.
    Thank you for your earlier reply, it was exactly what I was hoping to see in this thread.

    But Zondeel, when used effectively and regularly, can be extremely good for all players. If you can recognize when someone would want to Zondeel, you can make great use of it, even- no, especially as a melee class.

    NPCs can often get it entirely wrong, though, like catching only a single mob at a time. That much I understand, so it's a good idea to keep in mind how your own Partner Card will behave with your setup, and adjust accordingly.

  3. #43
    Community Manager Cyron Tanryoku's Avatar
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    Apparently those with rifles tend to get stuck in sneak shoot....even when it's not set (Me seeing my npc do moves I didn't set)
    So I tend to prefer only launchers for NPCs

  4. #44
    N-Sythe Syklo's Avatar
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    Quote Originally Posted by Temprus View Post
    It would be nice if we could script a little bit for our NPCs so that they could use Zondeel effectively. Only on a rare occasion does my Karyna as an NPC actually ignite it with a zonde. Just a little bit of FFXII linking of attacks would be nice. Zondeel -> Zonde/Gizonde 100% would be perfect.
    Yes.

    Give us a gambit-like system!

    Are you a ship 8 player? Want some friends to get started? Start with me! (CURRENTLY Busy with university )

  5. #45

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    Zondeel is bad on bosses that are affected by it when you're trying to setup a weak bullet. "Ahh yes, I have its weak point in my sights..." *ZZIPP!*

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