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  1. #141

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    why dont we simply remove PAs and Skilltrees and play on normal attacks only

    every nerf complaint makes it sound like this is what they want

  2. #142

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    Quote Originally Posted by Ephidiel View Post
    why dont we simply remove PAs and Skilltrees and play on normal attacks only

    every nerf complaint makes it sound like this is what they want
    FINALLY TECHER SUPREMACY.

  3. #143

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    Quote Originally Posted by Arksenth View Post
    FINALLY TECHER SUPREMACY.
    Remove techs too. Where's your Zondeel now?

  4. #144

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    They should buff Shunka in speed, range and power and decrease PP cost and also give invincibility frames during its execution.

  5. #145
    A Blue Cast BlueCast Boy's Avatar
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    Idk about all you guys who does'nt really like Techter that much asides from using wands there actually best sub for Hunters(Hu/Te) which gives them versatility.
    Even thou all those Shunka and Gu S-Roll is more faster, Hu/Te is a pretty fun class I've played and experience 0 30
    Last edited by BlueCast Boy; May 13, 2014 at 06:48 AM.

  6. #146

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    You can normal attack your way to 30 without learning any PAs. I wouldn't recommend it, but the fact that you got to 30 with it doesn't make it good.

  7. #147

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    Ilmegido is powerful and easy to use, but it doesn't actually seem that broken to me. Ilbarta on the other hand is pretty insane against mobs, despite the fact that it's supposed to be an anti-boss tech.

  8. #148

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    HU doesn't get penalized THAT badly with a TE sub damage-wise compared to other mains assuming you're element matching with EWH, but the other problem is that all of HU's weapons are far outclassed endgame anyway except for circumstantial use. Maybe a HU rehaul would fix that.

  9. #149

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    Only WL and Partizans need a buff. Swords? Nope.

    バックギアはない。。。All we need is DRIVE!
    IGN :: ホモゲーバスター
    Ship 1 - Feoh

  10. #150

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    Quote Originally Posted by GoldenFalcon View Post
    No. It becomes a pathetic average stance then.

    The problem is JA Advance 1 and 2 being in the Fury side (and nothing else). These 2 skills should be swapped with skills from the Guard side, like S-Atk 2 and HP Up 2. And move over things like Automate Deadline and HP Up 3 as well. There is NO REASON Guard side should have 3 times as many skills. Also, Fury having HP makes thematic sense.
    Fury would be x1.46/1.27/1.1, which is still better than Avg Stance for melee. And while not part of Fury, JA Bonuses are still part of the overall class. And moving JA bonuses to the def side would be dumb. Defense should just take very little SP to max. Not to mention PSO2 fundamentally favors DPS/dodging over tanking.

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