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  1. #51
    Fix-glass Guru xervah's Avatar
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    for solo-ing, most bosses are easy to read their attack pattern unless there's two of them at the same time (fang banchee and fang banther) which is... i really hate them much ._. (if you kill fang banchee a.s.a.p. before fang banther tag-in)

    pretty much it's the easy way to read their attack pattern.

  2. #52

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    fangs are easy, just gotta stun them by breaking parts and use long range techs properly.
    [All Class] Nue Houjuu / [GuHu] Remilia Scarlet from Ship 02.
    74HU - 52FI - 71RA - 60GU - 75FO - 75TE - 75BR - 66BO | 68GU - 62HU - 47RA
    Leader of team Touhou.
    Community owner/developer of TF2Data | Now playing: VRChat

  3. #53

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    When I first levelled Force, everything was expensive as hell.
    This was back when the game started.
    I was poor and there weren't many options. I had to make do with whatever.

    But I don't recall feeling that Force was difficult.
    When I later tried other classes, I still felt Force was the easiest.
    I remember trying to set up my other classes to use Force spells, for faster levelling.

    I eventually switched to Gunner and Braver when they started dominating everything.
    Now I play all classes on and off.
    I'm not very patient with charging spells, so I kinda prefer other classes.
    While Force is still pretty easy, they're also expensive to maximize.
    I think casters are the only classes that have so many skill-based paths.
    You can make a single generally effective skill tree for each of the other classes.

    In SH, most players will die in 1-2 hits. So you're not supposed to get hit at all.
    It's a matter of knowing the timing and being careful.
    But sometimes stupid bullshit happens and you get screwed.
    Like enemies teleporting or the camera being blocked by stupid crap.
    Last edited by TaigaUC; Sep 12, 2014 at 07:40 PM.

  4. #54
    (⌐■_■) ShinMaruku's Avatar
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    Quote Originally Posted by Chdata View Post
    fangs are easy, just gotta stun them by breaking parts and use long range techs properly.
    Namegid. I killed 2 of the fucks chasing me like nuts with namegid only took 5 casts to kill one XD

  5. #55

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    While it's true that nothing beats being able to evade enemies, having a decent defence is good for those times when you do get hit to avoid being one hit killed.
    These days it is also a lot easier to get your defence up to a pretty good.
    My character is a Female Newman, currently Force level 60 with Techter (I will never accept Techer as the translated name since the kana is テクター or tekuta-) level 60 as the subclass.

    My base defence is:
    S-Def: 438
    R-Def: 420
    T-Def: 535

    When fully equipped, my defence is (-> is with deband):
    S-Def: 1374 -> 1469
    R-Def: 1272 -> 1363
    T-Def: 1407 -> 1527

    I can normally handle two or three hits from regular mobs. So how did I manage to do this so easily? I just kept one of the unit sets from the matter board and currently have it crafter to extend level 5. If you can get the unit sets to extend level 10 then that will give you at least 1008 for S-Def, and 924 for R and T-Def. Since I'm still unlocking those recipes, extend level 5 is my highest. When I finally manage to get to 10, this should increase my equipped defence to:
    S-Def: 1476
    R-Def: 1374
    T-Def: 1509

    So with a bit of work it is easy to get your defence up. Since it is that easy, why wouldn't you?

    Before any one gets picky, this isn't a post trying to diminish the usefulness of evasion. This is a post asking that since it is quite easy getting your defence up higher, then isn't it worth it for those times when you mess up?

  6. #56

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    Force's main damage tech in TD1/TD2 nowadays is Gifoie preceded by Zondeel, so you're bound to take a hit (unless you're using a talis). The saiki units are incredibly tough though, so it's not a problem.

  7. #57

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    Not sure if it's the best thread, but yesterday I noticed... Loser still kills me a lot xd 50% are insta deaths I don't know where they come from, 30% are those orbs, I avoid one miraging, but the next hits exactly at the vulnerable time between mirages, and the other is hit/whatever/stun followed by burning floor (yeah, this attack has a safe zone, but I'm not always close to it). I usually use only sazan, but sometimes I approach it to use some zanverse, megiverse or resta.

  8. #58

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    SH?

    Force?

    Hard?

    Its still easy mode for me.

  9. #59

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    Quote Originally Posted by Cerebral Assassin View Post
    SH?

    Force?

    Hard?

    Its still easy mode for me.
    Said the guy who joined the forum less than 2 months ago with 15 posts. Show me your skills in a video

  10. #60

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    Quote Originally Posted by the_importer_ View Post
    Said the guy who joined the forum less than 2 months ago with 15 posts. Show me your skills in a video
    I can't record on my PC.
    I have been playing this game since last year so I don't see how post count relates to my time playing.

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