So I did some testing with the new weapon using my Br at 65 (and then fell unconscious shortly after). My verdict? For the time being, these weapons are godly in the world of es because of Fast Learner.
So remember how I said these weapons will easily overpower an Orochiagito?
Here's my loadout and stats using the Orochiagito - note how my s-atk current sits at 884, and also that it is capped due to the absurd and unreachable requirement (of level 82):
Here's the Huriosangoku. See the rather large increase due to me being able to use this thing at full power?
Here's a general idea of what kinds of damage I was seeing with the Huriosangoku (you can also note how fast I've taken it down to the goalpoint and just how much past the goalpoint I did):
And well, that lead to this kind of damage...
By my estimate, that level of damage is about 70-75% of Banther Ong on VH. So near the end of the EM, I was helpfully taking out pretty much anything at the 70% level to 0. Made for some really quick rewards too, since I was able to nab another 3 chips.
As for how many runs it took? Lots. I have 77 stamina max, I burned about 18 coins (perfectly ok, had 31 to start, earned a coin bonus along the way for reaching 250 unique chips in the catalogue, nothing I want to scratch for) and had 3 breaks along the way due to PC EMs, which allowed me to regain 6-12 stm points each. I was also switching classes to get free refills on level up as well. While I could have saved a lot of coinage by just running normal, that also means turning down many drops with Soul and Gift Receptors, and those are really really easy money.
Now that I have this weapon, I expect farming for more chips to be a non-issue, since I can guarantee that a death won't take any more than me having to run once or twice - it'd almost be like running normal, with VH level rewards. Who knows, I may actually try to craft this thing to raise the power more... and hopefully not take the weapon overlimit.
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