I might be a dunce but I don't see Fighter that often on ship 9 random MPAs. and if I do most of them are actually using TD/Knuckles/DS. Very few are using anything else.
What Sega is doing is screwing with people that took the time to craft their weapons, or decided to use weapons that can sub Fighter/Ranger/etc. Which overall is maybe 5 or 10% of the games population.
What they are doing is killing hybrids more. While most players do not play hybrids. Those that do just got slapped in the face for being different. Lets not even talk about the mess that is Gunslashes or main class abilities.
While I generally benefit from this choice. I still find it a pretty terrible choice overall and just shows again that Ichitaro can't actually balance anything. There was some new concept coming up starting with Dark Falz Double and wb resistance. Then we take a step backwards again with this.
Fi/anything got slapped. Limit Break only buffs striking damage. If this is so broken make it buff only Knuckles/TD/DS like how some of Gunner's skills only buff TMGs.
Te/Br bows got slapped.
Ra/Br bows got slapped. Admittedly a strong weapon choice Br/Ra 13* bows gets buffed.
Forces got buffed.
Short version of this. Anyone that actually uses their 13*s got buffed. That is the most basic form of this. While most 13*s were already on par with limit break fighters.
Not a single thing from this actually helps game balance. None of it. Most players just got buffed. All 13*s just got buffed. Not going to mention gunslashes because I don't know if gunslash gets the 10% or not. (Gunslash icon is listed under every class so its up in the air until this update hits I think?)
There was no game balance to be had today, only more game breaking.
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