Having bosses that are actually aggressive enough to force you to focus on dodging for more then a second or two is a step in the right direction as far as difficulty goes, IMO.
But yeah. PD needs more HP and/or shorter stun periods, because it won't even get a chance to use all of its attacks against a semi-competent group. Somehow got a faster kill time this run even though it got more attacks off, though.
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