Page 12 of 58 FirstFirst ... 2910111213141522 ... LastLast
Results 111 to 120 of 575
  1. #111

    Default

    Having bosses that are actually aggressive enough to force you to focus on dodging for more then a second or two is a step in the right direction as far as difficulty goes, IMO.

    But yeah. PD needs more HP and/or shorter stun periods, because it won't even get a chance to use all of its attacks against a semi-competent group. Somehow got a faster kill time this run even though it got more attacks off, though.

  2. #112

    Default

    Just fought PD for the first time-

    That was honestly the most enjoyable fight I've ever had in this game.

    That fucking 1v1 against Persona was fucking baller. 'Course I'm not sure what to actually do there since he ended up wiping me anyway. I'm going to ASSUME Sega put a literal DPS check into this fight (albeit likely a minor one). I was using Partizans at the time, and aiming Volg on a small target that moves around like him isn't always guaranteed, next time Swords definitely.

    He does die ridiculously quickly though, I could see a good MPA burning him down in no time flat. Double was more annoying, tbh, what with their constantly moving weakpoint until the 2nd phase of the fight.

  3. #113

    Default

    PD has multiple DPS checks, but the first two are really unlikely to actually be failed (Whenever it's pointing its core towards that platform, it'll laser everybody if it's not damaged enough).

    Dunno how tight the one at the solo segment is, but it's never taken me more then maybe 10-15 seconds to KO myself.

  4. #114

    Default

    I don't know what it is but i find the PD fight incredibly boring(with the exception of the solo part) compared to DF Loser.
    Last edited by Unnamed Player; Oct 28, 2015 at 09:58 AM.

  5. #115

    Default

    Well the Persona 1v1 is a shared HP pool, if someone else WB's their Persona, it'll apply on yours too. Everyone spawns at the same time afterwards, also.

  6. #116
    Friends with Ragne-chan! Maenara's Avatar
    Join Date
    May 2013
    Location
    Michigan
    Posts
    2,947

    Default

    Quote Originally Posted by Ryziou View Post
    So 6 Caligula stones per complete, so 16-17 completions for one Austere/Invade weapon
    Are you sure you got Caligulas? I checked and my first run I got 4 Nero stones and 0 Caligula. Second run I got 6 Nero stones and 2 Caligula.
    Quote Originally Posted by GHNeko View Post
    this is an absolutely disgusting post

    reported.
    Maenara - Level 75 HU/FI/RA/GU/FO/TE/BR/BO

  7. #117

  8. #118

    Default

    Quote Originally Posted by Maenara View Post
    Are you sure you got Caligulas? I checked and my first run I got 4 Nero stones and 0 Caligula. Second run I got 6 Nero stones and 2 Caligula.
    I got 6 caligula each run, and only 1 nero from one of them.

  9. #119

    Default

    For data collection purposes: I got 10 Caligula and 1 Nero total so far.

  10. #120

    Default

    Quote Originally Posted by ShinMegamiSensei View Post
    I got 6 caligula each run, and only 1 nero from one of them.
    this is more accurate for PD

Similar Threads

  1. Why I hate the Profound Darkness
    By Maenara in forum PSO2 General
    Replies: 384
    Last Post: Dec 12, 2015, 05:27 PM
  2. Replies: 36
    Last Post: Apr 25, 2015, 01:18 AM
  3. Mission Attendant to the Profound Darkness?
    By ThePendragon in forum PSO2 General
    Replies: 2
    Last Post: Dec 12, 2012, 03:36 PM
  4. This is a thread of the Emergency Broadcast System
    By PhotonDrop in forum Fresh Kills Landfill
    Replies: 12
    Last Post: Nov 20, 2005, 02:40 PM
  5. THE PROFOUND DARKNESS: FOUND
    By zimmk2vgc in forum Fresh Kills Landfill
    Replies: 7
    Last Post: Sep 28, 2003, 04:54 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •