Page 31 of 46 FirstFirst ... 212829303132333441 ... LastLast
Results 301 to 310 of 455
  1. #301

    Default

    Which pet does the most damage for the most situations,I like the idea of having multiple pets for different things but I doubt very much Sega's balance team is competent enough to do that.

    Do attack boosting cookies boost a noticeable amount of damage or do you do it just to maximize no matter how small the difference.

    The raising looks like a gigantic resource sink so please tell me now which pets are the bad ones.By bad I mean even if it has a Niche that Niche hardly comes around tell me so I can save my resources

  2. #302
    Garbage-chan Kondibon's Avatar
    Join Date
    Jul 2012
    Location
    In her garbage can.
    Posts
    9,896

    Default

    Quote Originally Posted by Saelix View Post
    Which pet does the most damage for the most situations,I like the idea of having multiple pets for different things but I doubt very much Sega's balance team is competent enough to do that.

    Do attack boosting cookies boost a noticeable amount of damage or do you do it just to maximize no matter how small the difference.

    The raising looks like a gigantic resource sink so please tell me now which pets are the bad ones.By bad I mean even if it has a Niche that Niche hardly comes around tell me so I can save my resources
    Cery is probably the least useful pet right now, and you can probably live without Melon, the others are all specialized/strong enough that I think they're worth investing in though. Wonda doesn't have a nuke, Torim spirial is only really good against enemies that stay still for a long time, and Maron only works well against enemies or bosses that attack aggressively.

    The attack cookies are mainly used as filler if you don't have anything else to put in a 2x2 space.

    Other than the candies leveling pets isn't a resource sink at all unless you're using AC to reset the egg synth cooldowns. Eggs drop like candy, even moreso while you're playing Su.

    Candy would be the only thing you might want to focus on specific pets for, in which case I guess go for Torim and Maron first?

  3. #303
    Legendary One Poyonche's Avatar
    Join Date
    Jul 2014
    Location
    Omega - Cuent Canyon
    Posts
    2,082

    Default

    Quote Originally Posted by Kondibon View Post
    Eggs drop like candy
    Not bad.
    Quote Originally Posted by GHNeko View Post
    oh boy cant wait for this class to be op on release and for everyone and their mom to run only this class for a week and failing all the EQs.

  4. #304
    Garbage-chan Kondibon's Avatar
    Join Date
    Jul 2012
    Location
    In her garbage can.
    Posts
    9,896

    Default

    Quote Originally Posted by Poyonche View Post
    Not bad.
    I'm too lazy to reword it.

  5. #305
    PSO2 Trope Curator Altiea's Avatar
    Join Date
    Mar 2016
    Location
    Jet Boots World
    Posts
    3,361

    Default

    So, after using the Rappy for about two hours, I think I have some sufficient data about how it works. I thought it'd be productive to dump everything I know into a guide about Summoners, so here ya go.

    Rappy

    How to acquire: Deluxe Package ($60~$70)

    What's it like?: You know how Wanda is the "mobbing" pet, Trim is the "bossing" pet, and Sari is the "support" pet? Well, Rappy does all of those. He's effectively the "jack of all trades" pet that handles everything pretty well, but isn't too overpowered or anything (*cough*Maron*cough*).

    Stats: Low. Like, really low. But you knew that already. HP caps out at low 1400~, ATK caps out at low to mid 600~, not counting bonus stats. DEF is fair; compare to a Maron.

    Personality: Super-Early Wake Up -- Reduces Pet KO time for all Pets (and something about Rare Items).

    Normal Attack: Two pecks, recovers about 10 PP total. Unlike other normal attacks, Rappy's normal attack doesn't flow into stronger attacks, you just get the two pecks.

    Photon Arts:
    Rappy Melody: 20 PP, 763 Power at Lv. 17. Weak Resta effect with a weak DOT effect. Resta effect extends to both itself and all allied units, effectively making it the only Pet that can self-heal. DOT deals as much damage as a normal attack; worthless except for taking out low-grade trash.

    Rappy Drop: 20 PP, 1530 Power at Lv. 17. Rappy quickly rises into the air then stomps the ground with an AOE effect. Essentially the Rappy version of Wanda/Maron Break, except it costs more and is slightly more potent. Quick execution means that it's very easily spammable as long as PP is left in the bucket. AOE range isn't half-bad as well, allowing you to take out groups within a Step and a half of Rappy.

    Rappy Cannon: 15 PP, 1032 Power at Lv. 17. Rappy spawns Rappy Cannons that have a spawn delay, then launch Rappies out that fly towards enemies and explode on contact. Rappy's resident recall PA; using it just once will bring it back to you. As the projectile arcs like an actual rocket, close-range usage is effectively pointless. Damage is rather high, and holding the button will continuously spawn rockets. Will not be effective if anything is between the rocket and the target, since the rocket will explode on contact.

    Rappy Sonic: 20 PP, 4401 Power at Lv. 17. Rappy pecks, and if the peck connects, Rappies converge on the point of contact at high speed and deal five hits of damage. Effectively the Rappy version of Trim Rush, except it's a lot less wieldy. The PA will eat your PP regardless of whether the initial peck connects or not, and once it does, the Rappy barrage will not track the target in question, rendering it ineffective against moving targets. However, it makes up for it in high potency, and is wonderfully useful when enemies aren't actively running away from you.

    Rappy End: 40 PP, 7777 Power at Lv. 17. Rappy faces the intended target and begins to summon a large stack of Rappies upon itself. When the buttons is depressed, Rappy slams the stack down, dealing huge damage to anyone in direct contact with the tower. Think of it like Trim Spiral, except it's slightly cheaper, substantially faster, and significantly weaker. The effective range is also pretty large. Once charging starts, Rappy's position is locked in, meaning that you had better hope that what you're fighting isn't going to run away within the next second and a half. Damage is rather high as expected, and with a stunned target and enough PP in the pool, you can pull off three Rappy Ends in the time it takes to pull off Trim Shout + fully charged Trim Spiral.

    How good is it?: 7/10. Good power and coverage, but PAs are rather slippery to control and stats are low. For a Pet, it's actually pretty balanced, as it's decent in everything, but doesn't excel in anything.
    Last edited by Altiea; Apr 29, 2016 at 09:30 PM.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  6. #306

    Default

    Can someone explain to me how Melon's multi throw works I always see mentions but no explanations I wasn't even aware of it as everytime I throw it,it dies.

  7. #307

    Default

    Quote Originally Posted by Saelix View Post
    Can someone explain to me how Melon's multi throw works I always see mentions but no explanations I wasn't even aware of it as everytime I throw it,it dies.
    It kinda has a rhythm when throwing it. Try practicing this first, throw it on a mob, then as soon as you throw it, hold your mouse/gamepad button down again you'll notice that Melon came back. Just rinse and repeat till you get the rhythm.

  8. #308

    Default

    Thanks @Altiea as I just received my Deluxe Package today, any additional advices and candybox exemples for Rappy ?

    What is this "ボーナスエッグ"10star egg and what does it do ?
    "Sometimes you just have to let go... And embrace what you've become."

  9. #309

    Default

    It is just a *10 exp egg with loads of stats to feed your pets

  10. #310

    Default

    @Altiea
    Thanks, added to the main post.

Similar Threads

  1. Voice Auditions and General Voice chat....
    By SpikeOtacon in forum Off-topic
    Replies: 5
    Last Post: Feb 29, 2004, 02:34 AM
  2. 1337 Guide and discussion.
    By Logical2u in forum Fan Works
    Replies: 9
    Last Post: Oct 26, 2003, 09:35 AM
  3. Forum index and General forum index is corrupted, again...
    By VulpesMundi in forum Site Related
    Replies: 6
    Last Post: Apr 17, 2003, 01:19 PM
  4. Movies and General info?
    By Maverynthia in forum Site Related
    Replies: 2
    Last Post: Dec 30, 2002, 10:13 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •