That would require Sega to overhaul each class so that they can be viable with 99 SP and not 198 so probably won't happen. We all know how much Sega likes to overhauling concepts by not doing that and releasing band-aids instead. Although it would certainly be nice not having to level up the subclass to {{current_max_level}} each time the Meta shifts because Sega nerfed/buffed something. No matter how much Regular classes will be buffed/improved they'll still gonna have to put in more Work into being viable than Advanced ones.
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