Originally Posted by
BloodPuddles
If things were not RNG based there would be no point though. It's just like "Awesome, I spent a preset amount of time repeating this task to get a pretty image and number change in a game." With RNG rarity is actually a thing, so it's actually exciting getting something great. This is a loot based RPG, the entire concept since their existence was to slay monsters in hopes of them dropping sweet gear. When you remove that you're just taking a massive step towards becoming another cliche theme park "I choose what you're doing" MMO. It's like playing Ninja Gaiden and saying "Arrrgh I'm dying too much, make the hardest difficulty easier because I don't have time to get that good."
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