Quote Originally Posted by Neileer View Post
But I will have to eventually make that change. If I focus strictly on damage potential. So it is best that I ignore your advice if all I'm focusing on is damaged. I need to focus on find instead because that way it will last far longer.
you're broken english is making this a bit hard to understand. I seriously don't know what more to tell you, you have a choice of Fighter sub that again, is future proof already for NA or subbing Hunter and having to re-level another sub class (Fighter) if you choose to not go Gu/Fi now. People have already done the math etc for the Successor (or Advanced if NA goes with this) classes and Fighter sub is still on top. The only thing you remotely have to worry about anything being future proof is Sega doing more balancing (which they will but no one knows what they'll do until they announce it) and the next new Class coming out in August potentially being better than Fighter as a sub class (which no one can comment on because the new class was just revealed) but even then we'd have to wait until the day of release to get the numbers on skills etc because Sega seems to not want people to ruin any fun or potential planning now since they avoided any class skill numbers when Etoile was revealed and we had to wait until the class released to really see things

you're eventually going to have to do what echofaith said and cap all the classes for their bonuses and I guess from there you can figure out what you want to do since you don't seem to care about the Meta. I still dont really know what you're going for but good luck finding it I guess