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    Quote Originally Posted by Coatl View Post
    How bad are rifles really? Is there like a reference point?
    Also, what techs are phantoms using for rod?
    1.8x multiplier for S/T
    1.2x multiplier for R

    Quote Originally Posted by Kozumi View Post
    I don't think fire is worth using for damage, I could be wrong though.
    very few instances but overall the other techs do better despite the Fire Tech dmg buff awhile back

    Quote Originally Posted by Kozumi View Post
    Light: Illgrants, Grants, Gigrants type0
    Dark: Megid, Gimegid,
    Ice: Rabarta, Illbarta
    Lightning: Gizonde, Zondeel(shock/dark falz)
    Wind: Sazan, Illzan, Nazan type0
    PA's: Voelkermord
    Dark: Sa Megid
    Ice: Barta, Sa Barta (pretty mid tier, needs a buff but its not actually bad)
    Lighting; Zonde T0
    PA: Shuvaltz (w/e that 3 swings + frontal wave attack PA is)
    Last edited by ArcaneTechs; Apr 19, 2020 at 07:58 PM.
    Cast - Gt 50, Fg 20, Gm 25
    PSO2 NGS
    Quote Originally Posted by the_importer_ View Post
    Tell you what mate, I'll decide when my topic goes into the QQ post or when it needs to be it's own thing, and you can do the same for yours. Alright, cool. Cheers

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