I don't think that you could specifically make enemies spawn as rare enemies all of the time; I believe that is part of the PSO code itself. However, with people possibly making their own homebrew quests, there is a lot of other kinds of control that server hosts could exhibit. You might see quests like "Forest Filled with Hildebears", "Caves Filled with Lillies", or "Hopkins Gives You a Free Heaven Punisher".On 2003-10-02 19:13, dj_dan wrote:
Since I have no idea how these things work, I wonder...
if it's possible to make your own private server, is it possible to dictate how the game operates?
I mean, could you change things so that every Hidelt would instead spawn as a Hildetorr, every Ob Lily a Mil Lily etc? I don't know if the game works that way, but it sure would give new meaning to "Ultimate Mode".
Barubary6: You certainly have a tough decision to make. You compare your server to Bnetd, however I think your program is actually closer to server emulators for games like Everquest, Ultima Online, and Ragnarok Online. It may be valuable to look into how those server emulators have so far fared legally.
I don't believe that you should really find that much trouble for this particular server, especialy since the DC PSO servers have been shutdown (at least in the US and Japan. Not in Europe?). However, that may not be true if Sega somehow believes that your technology could somehow be extended to also work with the Gamecube and Xbox versions.
BTW, did you suceed in downloading the DC online quests?
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