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  1. #51
    The James Franco of PSO2 NoiseHERO's Avatar
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    They hit hard, but once you step out of their attack ranger and hit them with a smashing PA they were pretty much your bitch.

    As for sinow I don't know. They have a lot of HP but died pretty easily like everything else in this game too.

    Gold is a douche when he pops up on rare missions though.
    Last edited by NoiseHERO; Nov 1, 2011 at 10:38 AM.

    AYY. All you nillas days is numbered.

  2. #52

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    Quote Originally Posted by Michaeru View Post
    They hit hard, but once you step out of their attack ranger and hit them with a smashing PA they were pretty much your bitch.
    Perhaps the same could be said of all mobs...

  3. #53
    The James Franco of PSO2 NoiseHERO's Avatar
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    Almost what I mean in my edit sdfgasdfasdg

    AYY. All you nillas days is numbered.

  4. #54

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    Sinow Zoa is the invisible mob that jumps at you from ****ING NOWHERE!™ to steal the scape dolls of Forces in a single crit
    Last edited by Selphea; Nov 1, 2011 at 10:45 AM.

  5. #55
    The James Franco of PSO2 NoiseHERO's Avatar
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    LOL SEGA forums, they don't even know what tumbleweed is.

    AYY. All you nillas days is numbered.

  6. #56

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    PSU enemies (and bosses, especially bosses) just had no special programming to any of their moves. PSP2 did much better with the AI, but it still wasn't quite on the level of PSO's enemies, even if they were much more solid.

    No matter what the size, special move, or strength of the enemy was in PSU, the ultimate tactic was to simply get a lunching PA off. If you couldn't knock them down, use a PA that lets you (unfairly) move alot while doing damage. (Majarra, Spinning Strike, BD)

  7. #57

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    PSU took enemy reskins to a whole new level what with each planet having the same 4 types of enemies, but with different looks. In my opinion, that's why the game feels so bland. PSO had a lot of reskins too, but each stage also had unique enemies with unique tactics.

  8. #58

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    PSO had very memorable enemies, which contrasted with PSZ whose enemies all acted very similarly.

  9. #59
    The James Franco of PSO2 NoiseHERO's Avatar
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    IT'S TBECUASE SEFA GoT LAZY AND MADE RESSKING IN AlL THEIR GAMES PHANTASy STAR FuCK SEGA THEIR MONETSTERS ALL THE SAME NOW BUT PSO2 DIFFER PSO2 BETTA DON'T COMPARE IT TO PSZ.

    AYY. All you nillas days is numbered.

  10. #60

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    Quote Originally Posted by Michaeru View Post
    IT'S TBECUASE SEFA GoT LAZY AND MADE RESSKING IN AlL THEIR GAMES PHANTASy STAR FuCK SEGA THEIR MONETSTERS ALL THE SAME NOW BUT PSO2 DIFFER PSO2 BETTA DON'T COMPARE IT TO PSZ.
    I didn't know you could ski in Phantasy Star. Nor that they had monsters based on the great Monet. And who is this mysterious "SEFA" publisher?

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