Originally Posted by
XrosBlader821
Ph Subclass harmonizes extremely well, even though Tech Short charge is hit or miss (in terms or Ramegid definitely a miss) but the faster Tech charge time speeds up gameplay sooooo much especially when Territory Burst Techs are concerned. Zanverse, Zondeel, S/D and so on getting all the TSC benefits without the negatives is a godsend, faster walking speed during charge time. Way less time wasted with supporting party, while still supporting party, and way more time spent dealing damage. ... Ph having Tech Charge JA Addition also free's up one SP on my Te side of things so that's nice QoL thing as well. Step Roll Advance only boosting Step by 0.13s is slightly disappointing but it's better than nothing. ...The two PP restorates stacking is just fantastic and the slightly improved PP recovery on normal attacks is welcome as well. The multipliers being a lot better when it comes to bonking but slightly lagging behind Te/Hu is a price i'm willing to pay since the good tech multipliers make up for it (even if they're not as great as Fi sub). Also not having to deal with conditionals like the Fi stances just great even if skilled players who utilized both stances will see a DPS dip going into Ph sub. Dex Mag is pretty cool, even though I think Te should have their own. It's not too much of a improvement though since you can achieve a identical effect by using T-ATK mag and dumping 30 sp into S-ATK up on Fi sub.
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