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  1. #4351

  2. #4352

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    PSO on one dem fancy ass servermajigs

    Also the new Transformers game. It's literally Bayonetta.

  3. #4353

  4. #4354

  5. #4355
    Gun Valkyrie Fuhrer Chidori's Avatar
    Join Date
    Jul 2014
    Location
    Tatsumi Memorial Hospital
    Posts
    525

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    just finished MB 3-7 in PSO2 ;p here is a link for screens i took during it
    http://gunvalk.saik0.com/viewtopic.p...2&p=5624#p5624

    Chidori / Ship2, Also feel free to visit us at http://gunvalk.saik0.com

  6. #4356
    (⌐■_■) ShinMaruku's Avatar
    Join Date
    Feb 2006
    Location
    Firmly attached to Sil'fer's boobies
    Posts
    5,365

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    Izuna drop combo, mmmmm


    Angus take 2

  7. #4357

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    Pokemon Conquest. I've played it before, but I found myself going back to it while waiting for Super Mario Maker... Which I really, really, really, really want to play.

  8. #4358

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    Quote Originally Posted by Orange_Coconut View Post
    Pokemon Conquest. I've played it before, but I found myself going back to it while waiting for Super Mario Maker... Which I really, really, really, really want to play.
    Hope your time with the 100 lives Marathon is more fun.
    I canīt stand it personally.

    Great game otherwise, kinda wished it had All-stars versions of SMB1&3 though.
    SMB3 being my all time favorite theme.
    [PSO2] Darkante: Cast HU-44/RA-43/FI-42/GU-30
    Astral Storm: Newman F HU-35
    [PSP2:I]
    RB3 - Dark Knight "Ante" : Cast M Lv 200/ JLv Hu50/Ra50/F30/Va46
    RB3 - Crimson Sky: Beast F Lv 174/ JLv Hu34/Ra18/Fo1/Va50
    RB0 - Zone Dynamite: Beast M Lv 76/ JLv Hu0/Ra7/Fo0/Va0

  9. #4359

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    I've played Mario Maker before. It has its issues, but every game does. Honestly I think the interactions in the creator itself are interesting. Plus, while they don't have things I'd like to see (colored yoshis, custom yoshi effects when grabbing different colored shells, etc) I'm still happy with the game overall.

    The biggest issue I've seen is the amount of auto-levels, which I really think should just have their own category/mode so that you can actually play the levels when you're doing the 100 mario challenge. Even then, I know most of the levels you'll get aren't going to be stellar, but hey, it's community-based.

    I have since gotten and played Super Mario Maker and I'm enjoying it. Conquest story modes will be on the back-burner for now.

  10. #4360

    Default

    Quote Originally Posted by Orange_Coconut View Post
    I've played Mario Maker before. It has its issues, but every game does. Honestly I think the interactions in the creator itself are interesting. Plus, while they don't have things I'd like to see (colored yoshis, custom yoshi effects when grabbing different colored shells, etc) I'm still happy with the game overall.

    The biggest issue I've seen is the amount of auto-levels, which I really think should just have their own category/mode so that you can actually play the levels when you're doing the 100 mario challenge. Even then, I know most of the levels you'll get aren't going to be stellar, but hey, it's community-based.

    I have since gotten and played Super Mario Maker and I'm enjoying it. Conquest story modes will be on the back-burner for now.
    Yeah, itīs the auto levels that ruins the Marathon for me...but itīs nothing big really.
    What they should have done is a better offline/online "custom world" creation with adjustable lives and restrictions and such.
    And maybe have a slightly better search engine.

    With DLC, they should focus on.
    a)More background themes (Desert, Ice etc..)
    b)More enemy/boss variety (example Fire bro, Chuck guys and actual Boom Boom etc..)
    c)Checkpoints, cmon that at least make extra lives more useful and making hard long levels worth retrying.
    d)Keys and doors..some forced fights could be fun as well.

    Also, they should include Luigi...it feels really strange without him around.

    I could bring up about Mario Bros 2, but i can understand itīs not in since itīs pretty different from the rest.
    Last edited by darkante; Oct 19, 2015 at 08:06 AM.
    [PSO2] Darkante: Cast HU-44/RA-43/FI-42/GU-30
    Astral Storm: Newman F HU-35
    [PSP2:I]
    RB3 - Dark Knight "Ante" : Cast M Lv 200/ JLv Hu50/Ra50/F30/Va46
    RB3 - Crimson Sky: Beast F Lv 174/ JLv Hu34/Ra18/Fo1/Va50
    RB0 - Zone Dynamite: Beast M Lv 76/ JLv Hu0/Ra7/Fo0/Va0

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