What I want to know is if it boosts the damage of PAs as well, since practically every PA the twin machineguns have are melee. Zero Range Advance says it boosts the power of shooting at close range. When I think of shooting, I think normal attacks. And when I think of Twin Machinegun's normal attacks, I think of something that just meant to restore your PP so you can keep using PAs.
So depending on whether Zero Distance Boosts PAs or not makes it either a must get or incredibly useless.
Eeehh...
Personally I feel gunners are quick enough and have a good enough dodge to refrain from getting smacked all over the field like hunters and fighters are. I've had very rare occasions where getting hit and not having just reversal has led to a fatal consequence.
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