I'm surprised there are actually valid points in there. My main problem isn't the actual story in itself it's the haphazard way they go about it. Arks is a civilization that has mastered inter-galactic travel and they do't have a life form scanner for the Lilipans? Fourie has to get out on foot?
I thought about that too - the one vehicular installation in the game actually gets the least amount of valid use. I mean, I think those gun batteries have a lot of potential, if you get what I'm saying.
And so far Gettemhult is the only character that actually has any back story motivations or development.
That's interesting. I had merely considered him Kenpachi in PSO2 form (only without the whole Yachiru-kindness thing going for him). So there was another reason why he was doing the shit he did?
For me it's not the story it's mostly how it's told.
Wasn't it the same way in PSO1? I mean, it only took you guys until somewhat recently to piece together everything about Kireek and co. right? And that was even in translated English for ya!
I mean it would be a lot cooler if you could visit the broken down lab and infer what happened for yourself. Or if consumed by anger Kuna vows vengeance against the Arks for betraying her friend.
With the recent datamining material, and Hadred being dead by Kuna's hand (not to mention how she looks at Casura in disgust), that's a very likely scenario.
Or if Afin determined to track down his sister finds his way to a darker den and get's possessed by darkers himself.
Considering how Elder isn't exactly dead (we saw as much in that event plate), I'm like to believe Gettemhalt might be able to troll Afin from the grave. Question is, with Afin's latest transformation brought about by Apprentice's appearance, will it work?
There are so many possibilities, and so much they could do and yet they seem to always find the most bland way to get through the game using nothing but character dialog.
It was the same with PSO1. SEGA likes being vague with PS writing.
Like Ulc being dead? Didn't know about that? Yeah, Theodore mentions it offhand in a blue tablet scene.
Ulc? Dead? Well, first off, she was mysteriously inducted into the Arks on a special permit - I think someone gave her that spot to use her as meaningless fodder. With her lack of combat skills, she wasn't getting in anyway.
I mean hell, Theodore joined the Arks because it was a big fad (scoring with Ulc being his ulterior motive), whilst Ulc tried to join out of worry that Theodore was getting in over his head (when it was in fact her that didn't know what the hell she was doing)
I realize that actually going as far as making environment like a lab or something would probably cost quite a bit and they're using what resources they have.
Seabed would like to have a word with you.
But still they could be using them a lot more effectively if they did small things like developing characters more or gave them motivations, feeling and personalities rather than just flat character traits.
Well, lemme just use Hadred's death here as a way to expand this:
Hadred's dead. He's a Human trapped in a Dragon's body with Darker-tainted blood.
With Sanctum out, the next move made will be that the Dragonkin will take him to be judged as a heretical dragon. Of course, the Darkers won't stand for this, as he could be useful to them. That will initiate a quarrel between Dragon and Darker.
So far, that's tense enough as is, but what if we add Kuna's desire to save what little of her friend's dignity remains as another plot point? Out of everyone, she knows more about Hadred than anyone (she was the closest).
Goranzoran, Herald of the Sanctum (the way he fights screams Necromancer or Warlock), will be a story boss or important NPC down the line, despite being so darn Engrish-y.
They've still got room to expand on Kuna, now that I look at it. Especially since we're now only finding out that the Council gets their orders from someone else, and that Sakai has their demise slated for future content.
As for Xion and the plot as a whole.
This image is from the guidebook. Around the year 500 and Arks ship disappears while investigating a black hole. About 100 years after that darkers start appearing where ever Arks goes, and Arks becomes an organization devoted to wiping out Darkers. In the post side chapter where Afin meets Apprentice she mentions offhand that we're only your enemy, because you're ours. Also the stupid D-Arkers translation from the english version kind of gives that whole plot away. Xion i think is likely someone from the original science vessel. She keeps saying, "I and we", so the "we" might refer to her colleagues?
First off, my ISP is Comcast. Try not linking that site for images next time, okay? I'm 403'd if I try.
Second, that actually brings into mind something Sakai said earlier in PSO2's development - he said there would be a total of 6 or 7 planets. What if the Darkers' origin world becomes one of those? I mean, it would fit with that whole Rykros theme that every PS after IV featured (with the exception of Vanilla PSU).
Third, it brings an interesting question as to why Apprentice didn't just off us both at that moment. She had the power, Huey wasn't going to notice - so why stay her hand? Heck, Elder wouldn't have cared if she did.
Something stayed her hand, and it is that that probably makes me think that we have so little knowledge of the Darkers' intentions than we do about our own organization. I mean, what with them having to use a stand-in for Casura.
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