After a looong ole time of radio silence on Phantasy Star Nova, Sega’s new Vita PS game, the project has finally resurfaced in this week’s Famitsu.
Excuse any weird name romanization issues. I suck at these weird made up names.
Main characters:
Rutena (Maaya Uchida) Human Force
Seiru (Yoshitsugu Matsuoka) Human Hunter
Izuna (Ai Kayano) Numan Ranger
Fordia (Miyuki Sawashiro) *YEEESSSSS Human Hunter
Magnus (Banjo Ginga) Human Hunter
-Basically, the production team was not pleased with the look and visual fidelity of the game. They went back to the drawing board and redid everything, resulting in the 9 month radio silence.
-The project is still set for a 2014 release, and will feature adhoc multiplayer. No online currently.
-The feel of the game is supposedly close to the original PSO.
-Everything you use, from weapons to healing items etc, must be gathered by the player character. The idea came from the theme of “survival.” Armor can break and be damaged.
-Anything you made in PSO can be recreated in Nova with super high quality visuals.
-Depending on certain conditions you clear, designs can be changed.
-The world/universe is shared with PSO2, but only races and classes from Episode 1.
-The combat system is fairly different from PSO2. Those without PSO2 experience might actually be able to jump in more easily than PSO2 players.
-You start the game with barely anything at your home base. As the game progresses, the players can choose what to have built according to what they need.
-More info will be announced on June 15th at the Phantasy Star Kanshasai 2015.
[Source] Translation by Elliot
Scans Famitsu Weekly
Spoiler!
As I noted a few days ago, Phantasy Star Nova has resurfaces after nearly 9 months of radio silence.The game still takes place in the PSO2 universe, though the feel of the game is said to harken back to OG PSO.
Nova takes place on the planet Makia, a mostly uncivilized world where Photons can’t even be used. Since there’s no facilities to regenerate health, make weapons/armor etc, players will only be able to depend on themselves to survive in the harsh environment.
Delta Valiant, a space ship holding approximately 1,000 people in cryosleep, is sent to the planet to check out its prospects of becoming habitable. As the ship neared the new world, it was shot down by an unknown enemy, and crash landed on Makia. With only a small portion of the crew up and about, It’s up to you to start scavenging materials, building facilities, and waking folks up.
The core concept here is survival. The producers want players to focus on the way the characters develop through this harsh new environment. The wreckage of the Delta Valiant will serve as your homebase where you take quests. You then use the rewards of those quests to build up the ship.
Character creation is said to be on par with PSO2, so whatever character you had there, you’ll mostly be able to recreate here if you so choose.You won’t be stuck with the same character design all game though; at a certain point, and only after fulfilling the conditions, you’ll be able to go through an image change if you so choose.
The producers stress that this isn’t some PSO2 append disc, but a full game in the Phantasy Star series.
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