Weak Bullet (Active Skill)
Activates only when an Assault Rifle is equipped. Allows you to fire a bullet that increases damage to the part that got hit.
(Main Class Skill)
Weak Bullet Reinforce
- Hitting the Weak Bulleted area a certain number of times, will extend the duration of the skill and increase the damage dealt.
(Main Class Skill)
Spread Shot (Active Skill)
- Fires a special short-range shot by consuming the gauge accumulated from the Assault Rifle's attacks.
Spread Shot Quick Escape
- Adds invincibility for a limited time when Spread Shot is activated. The evacuation distance is extended when inputting a direction.
Rifle Grenadier
- Adds a grenade attack when holding the weapon action button for Assault Rifles.If you input a direction at the same time as holding the weapon action, the attack will be thrown.
Rifle Slide Shot Advance
- Adds invincibility for a limited time when using the Weapon Action while Assault Rifles are equipped.
Sticky Bomb Quick Reload
- Reduces the cooldown timer for the weapon action.
Launcher Charge Grouping
- Holding forward during a charged normal attack, tightens the AOE of the spread.
Revealed skills at launch
- Bad Condition Resist
- Bad Condition Reduce
- Slow Landing Attack (Ra)
- Slow Landing Charge (Ra)
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