it didn't even touch me tier:
1.Cyclonenahda guy
it's been 3 years and i'm still(sometimes) wondering how his hitboxes work
it didn't even touch me tier:
1.Cyclonenahda guy
it's been 3 years and i'm still(sometimes) wondering how his hitboxes work
It's funny how a particular boss is C-tier to one player and A-tier to another. Just goes to show that class and playstyle have a lot to do with it.
I'm not gonna rank 'em all, because I just came back to PSO2 after a long hiatus, so some I haven't fought recently, and some I haven't fought at all yet.
I play mostly FI and GU, and mostly solo, so this is largely from that perspective.
Don't deserve a tier:
Rockbear (if Rockbear actually hits me, I'm pretty disappointed in myself)
Cater-any (though they move up a rank in case of two)
Goronzoran (overnerfed much?)
Dark Ragne (admittedly, quite a bit more annoying without Daggers or TMG's)
C tier
Wohlgahda
Tranmizer
Org Blan
Decol Malluda (I hate him if I can't use Daggers, TMG's, or Dual Blades, though)
Biol Meduna
Zeshrayda
Falz Arm
Dragon EX
Big Vardha pre-SH
Vardha Soma
DF Elder
Banshee (Either)
Rheo Madullard
Gigur Gunne-gam
Whatsisname in the wheel
Guar Zigawatt
B tier
Vol Dragon
Persona (soloing. He actually gets harder in a party because it's easy to lose sight of him in the clutter and that's when he suddenly decides to make with the sonic arrow spam)
Doppelganger Apprentice (grain of salt, only fought once)
Blu Ringahda (I used to really hate him, then I got better.)
Either Banther
Quartz Dragon (he was my bane for a loooong time. And then I decided I was sick of that and went and soloed him 10 times to force myself to learn him better. And he's never been difficult since).
Cordetta-whatever (only fought twice)
Loser (but if your multiparty sucks, can be painful)
A tier
Chrome (mostly because I haven't fought him often enough)
Falz Hunar (I can never seem to get my timing right on this guy)
Falz Angel
Fang or Snow Pair (hard to keep both on screen!)
Apos Doritos (in this case, A for Annoying!)
Ship 2:
Katarin: GUmarl. Lethal precision with a whimsical streak
"Save the day and look good doing it. That's what this job is all about!"
Alessandra: FInewearl. A hyperkinetic, photon-fueled mayhem machine.
"Oho! I actually felt that! You must be pretty strong!."
Note that I haven't really done Ultimate much, so I have no comment on Ult. Lillipa enemies. The only reason I have comment on Ult. Naberius enemies is because of the Gryphon LQ.
Easy Bosses:
Rockbear
Gwanahda
Rodos (Yes, including Facility.)
Goronzoran (It's silly how much Moment Gale cripples this boss. Or any AoE, for that matter.)
Falz Arms
Dark Falz Elder
Wolgahda
Org Blan
Tranmizer
Codotta Idetta
De Malmoth
Normal Bosses:
Zeshrayda
Blu Ringahda (Hug him, destroy the rings, and he's really not that bad.)
Vol Dragon (Unless it goes Full Armor - then it's Hard)
Magatsu Shigan
Gigur Gunne-gam
Caterdr'an/sa
Banther/Banshee (solo)
Rheo Maddulard
Big Vardha
Dark Falz Loser (Assuming the MPA doesn't suck - Lunatic if it does)
Apos Dorios (Fire)
Vardha Soma
Gal Gryphon
Biol Meduna
Knight Gear
Hard Bosses:
Apos Dorios (Ice/Lightning)
Chrome Dragon
Dragon Ex
Plosiorgles (Because Fire Rain and jumps.)
Bayaribbles
Anga Fundarge
Falz Hunar
Falz Angel
Cougar-NX
Banther/Banshee (paired)
Decol Malluda
Magatsu
Magatsu Higan (Mostly because of bad MPAs that go Ranged on it.)
Magatsu Sai (Mostly because of those same bad MPAs that go ranged on Higan, because of the 7 minute time limit for all three.)
Lunatic Bosses:
Diabo Igrithys (How do you stop this thing?)
Quartz Dragon(HEY GUYS, I HAVE A SERIES OF QUICK, POWERFUL ATTACKS. ON TOP OF THAT, SOME OF MY ATTACKS INFLICT PANIC, SO YOU CAN MORE EASILY WALK INTO MY OTHER, MORE PAINFUL ATTACKS!)
The Entirety of TD2/3 With a Bad PUG (Need I say more?)
EDIT: Added in the Magatsus I was missing.
Last edited by ZephyrValgale; Aug 20, 2015 at 04:49 PM. Reason: Adding some bosses I forgot.
If you can recognize when he's about to do his panic/instantkillAoE attacks, you can avoid getting hit by simply running around
The problem then is having the right PA to fit into small windows of opportunity, or simply doing enough damage to cause break animations (and his enraged animation) to kill him before he can attack more than once
Known as Niem on Ship 2.
Spoiler!
Like someone already said, I think a lot of this depends on your playstyle and what classes you use. For me personally, coming from a solo perspective (aside from MPA-only bosses) and assuming SH or XH if available:
S-Tier (Difficult)
Big Vardha (I find it a complete pain in SH+ solo because of the Gilnach cores repairing everything and not being able to take out the missile launchers immediately. Still easy in a party).
Falz Angel (swipe hitbox is massive, lot of health, PP steal, freeze lasers can be a pain to dodge depending on cover)
Plosiorgles (ugh...)
Falke Leone (hard to hit something when it never stays still, tried this solo once and gave up )
A-Tier (not too bad but can sometimes pose problems)
Quartz Dragon (very class dependent though, FO for example wrecks it)
Blu Ringahda (Core isn't exposed long in SH+)
Dark Vibrace Yuga (like Vibrace just with even more health)
Apos Dorios (although I will say his health is borderline ridiculous in XH)
Dark Falz Luther (mostly predictable but does have a couple of nasty combos in XH; flaming floor x2 into tornadoes in centre for example)
Cougar NX (more because it's a pain to fight it twice)
Knight Gear (stun and freeze spam is irritating)
Anjhadu-lili (not hard as such, just irritating when it rolls all over the place)
Pajhadu-lin (same as Anjhadu-lili. I hate Code Chase)
Guar Zigmorde (Combination of Stun and Pain is horrible to deal with and she has massive attack range. However she is very predictable. Still haven't seen her do the 'Doom' attack!)
Magatsu (this is extremely party-dependent though)
Magatsu Higan
Magatsu Sai
Persona (Double Saber)
Bayaribbles
Diabo Igrithys (tons of health but very predictable. If I can solo this almost anyone can)
Zeta Guranz
Vilma Leopard
Anga Fandarge
B-Tier (very average)
Fang Banther (Claw swipes can be a bit unpredictable for me)
Snow Banther (see Fang Banther)
Fang Banshee
Vol Dragon (stage 3 armour)
Snow Banshee
Tranzexia (special mention as it has the 3rd transformation which catches people out)
Zeshrayda (all the sliding around is annoying in SH)
Dragon Ex
Bal Rodos (Facility)
Vardha Soma
Dark Ragne
Dark Vibrace (just has a lot of health)
Decol Malluda
Falz Hunar (but move this up to A if he has a title)
Dark Falz Elder
Gal Gryphon
Nepto Cassadora
Gigur Gunnegam
Magatsu Shigan
Apprentice Doppelganger
Chrome Dragon (though once powered up it has a couple of fairly dangerous attacks)
C-Tier (easy kills)
Rockbear
Caterdran
Vol Dragon (in stage 1-2 armour)
Gwanahda
De Malmoth
Tranmizer
Caterdransa
Wolgahda
Org Blan
Bal Rodos (Coast)
Codotta Idetta
Falz Arm
Biol Meduna
Rheo Madullard
Persona (Sword)
P-Tier (potato)
Goronzoran
Not fought
Falz Douran/Dourill/Dourumble (as Story only)
Last edited by Neith; Aug 21, 2015 at 01:52 PM.
HUnewearl power since 2003. NGS Official Creator (SectionSkyly)
I'm just going to rate everything F-tier because I never have trouble killing bosses as FoTe.
Big Vardha is my P-Tier, I have more trouble with goronzoron because it can actually fight back for a while.
the bosses that really give me trouble as hu main, especially solo, since i'm not gonna categorize all:
falz angel
fire mammoth thing
leone (jumping one i think?)
df loser - mostly the projectiles and its hp bulk
special mention: ult lillipa ranged enemies especially gunkaizers (wtf)
ignoring recent bosses since i'm not sure about those yet, and i haven't completed ep3
everything else is very possible to solo for me, ignoring their hp, provided i'm not swamped by common enemies
ウル・inactive
M Human | M Human | F Newman | F Cast
Once I realized that Megid explosions prioritize hitting the crystals around Goranzoran over his shield, he went from F tier to potato.
I'm thinking Falz Dourumble is probably going to be B tier assuming a 12 person MPA and XH, because compared to Angel, they really don't have many attacks that are threatening to multiple players, nor do they use them often. I'm not understanding how their HP works, either, because I've seen multiple videos where they got KO'd after taking a minimal amount of damage after they fused, whereas it felt like I had to do close to half a million before they finally dropped. Perhaps any damage you deal to the twin who doesn't have their HP depleted prior to the fusion is carried over to the fused form, because I was targeting one of them exclusively, whereas as the players I watched were going ham on both of them with melee AoE PAs.
Last edited by Rakurai; Aug 21, 2015 at 11:20 PM.
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