I... don't see what that has to do with tekker chime... which is what we're doing now (or were doing... it seems everyone forgot about it). If you are trying to describe a tekker chime theory though, it sounds like it's going to head for one we've already busted, and that would be "Equippalbe Items", but that's just from what I can see from it, basically from here:

Quote Originally Posted by Pheonix123 View Post
Depending on the class you choose, you get a certain drop rate of certain weapons: IE Ranger = higher gun drop rate.

Also your Section ID determines a drop rate for certain weapons as well: IE Skyly = sword style weapons.
This is what made my decision if you were trying to convert this into a tekker chime theory. If you meant something else by it, I'm sorry. And for clarification, I'm quite certain that the class your character is has nothing to do with the drop rates... it's just the ID. I could be wrong though... I've never actually even heard of that kind of info, so I very well might be wrong.