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  1. #81

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    Quote Originally Posted by desuchan4432 View Post
    i play for fun
    oh just wait till xh when your precious i play for fun style is having trouble doing anything due to pathetically low damage btw who says people with proper builds are not having fun? im quite enjoying myself playing what is considered proper classes like hufi fote brhu rahu gura etc
    Last edited by Flaoc; Feb 2, 2016 at 10:12 PM.

  2. #82

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    Quote Originally Posted by desuchan4432 View Post
    So far I haven't been having any issues keeping up with my friends, nor have I ever finished lower than 6th place in a one of those mining tower defense quests. Granted, I can't do XH missions yet.
    Rank in TD doesn't mean anything here really. Wait till you reach lvl 80 enemies that aren't nerfed. Your Hufo will fall harder than the titanic.

  3. #83

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    Quote Originally Posted by Konquer View Post
    da heck is MD4? this is not SEA
    I call it MD4 sometimes, it doesn't really matter as long as people know what you're talking about.

    But, man, this is just silly. Sword's DPS is poor, but you insist on turning it into a mediocre bossing weapon when it's strength lies in mobbing. Sword already has a difficult time keeping up with mobbing in MPAs because of it's slow start up, slow attack speed, and comparatively short AoE range, why would you deliberately hamper your mobbing power further by not having a potential that damages both enemy types? Have you not seen all the Ares, Orbits, and Austeres running around these days? They're blowing Ideal out the water when it's not a boss and that's the majority of the time.

    Y'know something else? For someone calling them self a Sword specialist, I find it strange the only Sword they're carrying is one that's effective just against bosses...and are satisfied having that alone. I mean, never mind Orbit's wicked PP regen or Austere's raw strength, TRUE hunters just use the most non optimal potential for everything. The true hunter way!

    Pfft, what do I know though, I'm just an filthy Ares using weapon slut. Good shit man.

    Quote Originally Posted by desuchan4432 View Post
    I am having a lot of fun playing as Hu/Fo.


    Thread's over boys. Just waiting for the Guard Stance Tank Hu now to remind us why Hunter threads shouldn't exist.

    ...but okay, in all seriousness dude, you don't want to be Hu/Fo or vice versa, it may look effective as you're first starting, but that's only because enemies are super weak at the beginning and die at the drop of a feather. When you get to later difficulties, you'll find your damage to be far too low to defeat enemies in a timely manner, and since the game pushes you to clear objectives as fast as possible, you'll want to be sure your damage is up to par or you'll be a detriment to your teammates in higher levels. If you're interested in playing a spellsword-esque class (because there really isn't one), Jetboots Bo/Fi is probably as close as it gets if we're talking about viability. Hu/Te does something of the sort too, but it's not really good. Te/Br is great, but I believe it's a casting class with situational Katana and Bow usage, Lonely knows more about Te stuff.

    Whatever you plan to do, have fun doing it foremost, but make sure not to put forth your way of having fun at the expense of others enjoyment when a time sensitive emergency quest appears.
    Last edited by Shadowstarkirby; Feb 2, 2016 at 11:09 PM.
    Spoiler!


    [Ship 02]
    ID: Shadowstarkirby
    Character: Dial
    Classes: Hr, Fi/Hu, Hu/Fi, Br/Hu, Bo/Hu, Ra/Hu, Gu/Hu, Te/Fi, Su/Fi, Fo/Te

  4. #84

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    Quote Originally Posted by Agent Falco View Post
    but hey wired lance also only has 2 pa's kaiser rise (building gear) and holding current (wasting gear) (also people using lances on mobs are literally the most annoying things out there.. well other than the classes that juggle enemies for ages and dont kill)
    Objection: there's Adapt Spin too for TAJA Holding Current with, and Grappling Charge when Heavenly Fall just isn't viable; also Kaiser Rise is good for its usage, snipe and multi-hit for status effect. But hey, WL users are like the minority in Hu/Fi I guess, so not many people know to use it, especially with the stigma of throwing mob everywhere, which they shouldn't with Other Spin.

  5. #85
    The Lone Gamer of the Apockalypse Zorak000's Avatar
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    ^ yeah other spin is good; and adapting spin is great for setting up both Heavenly Fall (front flips) and Holding Current (backflip from point blank)

    Grapple Charge however is garbage and I am glad to be rid of it forever since Adapting Spin showed up
    Quote Originally Posted by desuchan4432 View Post
    The only way to play the game wrong is by not having fun! I mean, people can always find other players with similar playstyles. ^.^


    Being new to this game, I am having a lot of fun playing as Hu/Fo because it is like a spellsword combination that can use Megiverse to heal which works nicely with Overend's super armor.
    Not only does it offer a bit of everything, but a well timed just-guard can bring Ignition Parry up to reasonable DPS.

    So far I haven't been having any issues keeping up with my friends, nor have I ever finished lower than 6th place in a one of those mining tower defense quests. Granted, I can't do XH missions yet.
    you ought to try Hu/Te if you are enjoying supplementing your melee attacks with support techs. subbing force adds very little to hunter, but techer has quite a few skills that can still make you better at dealing damage with your hunter weapons.

    using offensive techs isn't really advised outside of Force main class and some Techer main builds though, so try to stick to s-atk on your mag from here on out.

    otherwise, if you want to try the spellsword gig I would also recommend checking out Bouncer and Jet Boots
    Last edited by Zorak000; Feb 2, 2016 at 10:37 PM.

  6. #86

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    Heavenly Fall even with Adapt Spin have the problem of mob running out of hitbox when you land. So Grapple Charge is used to avoid that. Grapple Charge is the only grab PA that do its full animation even without anything to grab on, so you can use it for prediction attack like other classes do when they're spawn camping.

  7. #87

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    Quote Originally Posted by Konquer View Post
    da heck is MD4? this is not SEA
    Spoiler!


    Quote Originally Posted by Shadowstarkirby View Post
    I call it MD4 sometimes, it doesn't really matter as long as people know what you're talking about.
    Cheers.

    Quote Originally Posted by desuchan4432 View Post
    The only way to play the game wrong is by not having fun! I mean, people can always find other players with similar playstyles. ^.^

    Being new to this game, I am having a lot of fun playing as Hu/Fo.
    Used to think that before I realized people are doing 2x-3x my damage. And my justification of "I can heal with techs" is swatted aside by a person who told me to "meh, get a mate, or automate."

    Oh yeah, btw, my fun resides in not-so-stressful cube/fodder/rare hunting during EQ. And seeing ruined mpas with dead zamba players, dead pa spammers and dead "play for fun" players.

  8. #88

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    getting orbit / austere is kinda time consuming for people who can't make it to every EQ especially when they missed the initial wave of EQ's so getting ideal / mobbing weapon is okay what are people on about



    doubt you would feel much of a difference, heck ideal knuckles are even more damage for some people than aus (ideal + set / vs. no set).

  9. #89

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    Whatever numbers you used are granting a 2.5% difference in Austere's damage and Ideal's damage. What did you do, set Ideal's potential on? Obviously there wouldn't be much difference for bosses, and no one said there would be. Ideal is weak for mobbing, which is the primary complaint about getting Ideal.

    20% would be like running around without any ATK affixed (more likely much larger than that with lower end ATK affixes like most players have), so if you wouldn't notice that on mobbing then you have some pretty bad attention to your damage.

  10. #90

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    Yes he is using Ideal on bosses that's the point. For someone using pretentious titles like 孤高 under the name you are not very smart. The point is to praise Ideal sword for the bossing damage as it's really important there. The point isn't to notice that the boss damage weapon isn't the best at mobbing. The point is that let's say early EP3 Sword is pretty much still almost the highest damaging weapon where the damage matters most. Let's compare to schedule only EQ Sword that requires even more grind of various content instead of Cmode only Sword that doesn't even need an XH capable character to obtain. Saying that I should've obtained Austere when I didn't and at best I could get a 30 element one isn't a valid argument.

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