Is it just me or are the 3 finjer rooms not ridiculously annoying?
Is it just me or are the 3 finjer rooms not ridiculously annoying?
They're annoying if they're in a foul mood, but usually Korse make a better interferer than additional Finjers.
Glad to find someone else who's not irritated by Arkzeins
Though I have to admit, going through the plant finally with all three classes (I have a HUmar, RAcast, and FOnewm), I've made the following opinions observations:
Finjers:
HU: Totally irritating. One of the only times in the game it's worth the hassle of switching off a melee weapon for a hunter.
RA: What annoyance? I hold L and plug you. Though It's pretty cool to watch myself spin without my feet moving. Yay!
FO: Green finjers and Blue finjers aren't a big deal, just spam Foie and Zonde, respectively. Red finjers, on the other hand, s*ck ultimate balls, mostly because Barta takes forever to charge and fly.
Korses:
HU: Whatever. I smack orange one, you all die, next...
RA: Whatever. I shoot orange one, you all die, next...
FO: STOP SHOOTING ME WHILE I'M CHARGING ZONDE, YOU BASTARDS!
NPC Strategies:
HU: Ogi is an idiot.
RA: Ogi is an idiot.
FO: Ogi is an idiot.
All your mags are belong to us!
Usually on nights, ~10pm to ~1am (EST). Sometimes later.
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Heya, folks.
Been leveling a FOnewm at Arca Plant - and found interesting uses for certain techs.
Megid? Normal shot LOOKS like a purple Foie. It is NOT. once it impacts, it EXPLODES!
I've hit 4-5 Korses with one shot, doing almost Zonde level damaqe.
When dealing with multiple Finjers, I uses Megid - Normal Shot to nail all three simultaneously.
Also, the "Thunder" Finjer takes goodly damage from Normal Megid too.
Grant? Normal shot 'locks' onto a target, then EXPLODES, much like Megid.
With minor timing, one can use it to turn your chosen target into 'Bomb' that will
potentially "Confuse" entire wings of Korses, or teams of Finjers.
The "Thunder" Finjer seems especially vunerable to this.
Finally, one can keep launching Grant, BEFORE the first Grant goes 'boom'.
This creats multiple 'bomb' effects - all affecting anything nearby, therefore damaging
groups rapidly.
Note - my Grants and Megid Techs are actually LOWER than Zonde by 1-2 levels...
And I'm cooking thru Hard Arcas Plant much faster than if I just "ZONDEZONDE" my way though.
Give it a Try!
PSO2 -
Ranger
Cast
Hero
Yeah, the plant is supposed to also hand out some pretty decent weapons (swords mainly) in Hard mode, but pretty much ALL I get is just rose quarts, I swear, I've probably gotten like 100 of them (and sold every single one !)!!
PSPo2 Characters:
Re-l Mayer (lv 95 RAnewarl) || Hiyori (lv 100 VAbearl)
Vincent Law (lv 99 HUmar) || Daedalus (lv 92 FOnewar)
Dante Alighieri (lv 102 VAcast) || Eris (lv 90 RAcaseal)
Tonights arca plant run was fun.... two rare Arkzeins and a boosted one in the arena, died once which i was proud about
Also did the last boss after goodness knows how long, found a spammy tactic to keep firing zonde off. Just follow him and go behind him when he starts firing beams, if hes up on the side of the arena to between his legs and he will turn while firing then you can roll to the back of him. Spamming zonde while he was shooting only took me roughly 20-25 mins to do, but at very little risk of death to me.
Funny aswell, took out mother+falz before that kill aswell (no PB 'cheat' on falz either).....
Korse: Attack them after they shoot.
Finjer: Dodge them but stay close to a wall, they'll get stuck to the wall and move slowly.
Arkeinz: Run towards it, you're invulnerable when rolling - just roll through the rockets and run so that the Arkeinz is between you and the rocket. At close range they're not dangerous aside from the mines they launch from back.
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