Been keeping up with this thread
.
As far as other treads about this.....can you do me a favor and post a link next time you cite? Thanks for the tip tho, I try not to duplicate threads. Guess i missed the topic previously....
Pretty much have to agree with most of what everyone has said here. This class has a lot of potential. But is not really a "one-size-fits-all".... At least this is my opinion.
I mean without a step-attack..you cant really rush. So you have bb-gun range, with normals. With melee attacks that are very very picky to land. Honestly, i Dont think there is ANY comparison to fighter. That double saber melts with its gear. And the Knuckles hit like a Truck with a Nos kit. Fighter you up and just get up in the grill and bring the fight to the enemy. MDK...thats what Fighter is. I dont really feel that with Gunner.
With gunner i feel like im nitpicking with the enemy in a very stylish way. Chippin away, and hoping that one of my Harder Hitting PA's actually lands, in the middle of a coward that seems to always be backing away at the right time. Chip-n-run. You get in close...haha get ready to lose that mechgun gear you just built up to a random enemy.
Still, the class is fun!!! I plan to bring the best out of it
. Tweak it like a Tuner Car. Should keep me busy getting it to 40. Hopefully by that time the subs will come out, and i can make a super awesome sub class with this. "Fighgunner" anyone?
MWAHAHAHAH
wtf...boom.
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