Am I the only one that sees a huge opportunity here?
- World of Warcraft has really caused stagnation in the MMORPG genre. At the time of PSU, this was not the case.
- However, WoW did something good for the genre overall in that it got people used to MMORPGs and made it popular.
- At this point, people are tired of the WoW feeling; they're just looking for something unique and different--which is exactly what PSO2 is.
- Anime/exposure to Japanese culture has been a lot more well-received with things like Naruto, Bleach, Attack on Titan, sites like Crunchyroll and who knows what else.
- Networking has changed with the rise of social media and viral advertising.
- Western publishers seem to have tunnel vision, that recycling "dudebro" games (thanks so much for that term) is the way to go, despite millions in Kickstarter campaigns for other kinds of games.
- This means RPG fans, hipsters, and many other types of gamers are currently isolated from the primary* market. *Primary, as dictated by Western publishers.
I feel the gamble is if Sega sees the opening and goes for it. I notice their Japanese advertising campaign is a LOT stronger than it ever was in the US (and possibly internationally? I don't really know there, sorry.
). If they put half that effort in to international advertising, they'd probably end up way more popular than in past attempts given that the competitive field has changed.
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